(mod)AI War [Containment]-Now w/ Respawns-

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T Beezie




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(mod)AI War [Containment]-Now w/ Respawns-

Post by T Beezie »

AI War [Containment] -NOW W/ RE-SPAWNS-

By: T Beezie
  • Image


    If they want war, we'll give em' war!


    Author: __.T Beezie
    Website: _.http://www.halomods.com
    Preview: --.http://www.youtube.com/watch?v=os8n7jMYnBQ
    Patch:___-. megaupload
    (Alt. DL): rapidshare
    (Alt. DL 2): fsphost
    (Alt. DL 3): sppf
    vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
    >> Updated re-spawn script version <<
    ^^^^^^^^^^^^^^^^^^^^^^^^^
    Type: ___--Serenity/sppf
    Base map: ___-.Containment

    Map Information:
    [ YES ] __System Link
    [ YES ] __Skin
    [ YES ] __Model Injections
    [ YES ] __Biped Mods
    [ YES ] __Vehicle Mods
    [ YES ] __Weapon Mods
    [ YES ] __AI Added
    [ YES ] __Injected Scripts
    [ YES ] __Lighting Mods
    [ YES ] __Jmad Edits
    [ YES ] __Physics Mods
Must be running the Yelo Trainer to enable AI

Story:

Containment, once a snowy wonderland, now shows it's true battle scars. As the snow melts away, you can behold its brutally beaten landscape. The never-ending fight between Humans and the Covenant wages on, in this foresaken valley.


Mods:

Map mods

New sky
Added fog
Edited ltmp
Skinned ground and cliff walls
Added scen

Weapon mods

SMG= Replaced w/ AR (thnx dec) [still fires SMG proj] edited firing effe
frag nade= Fire bomb nade
plasma nade= edited contrail
Energy Sword= dual wieldable
-All other weaps remain stock-

AI mods

2 Covie Turrets
1 Covie Ghost
4 Covie Banshees
1 Human Ghost
1 Human Pelican w/ gunner
25 vs. 25 Human/Covie --- Elites/Grunts vs. Marines/ODSTs [All bipds spawn w/ properly set pemutaions and proper health/shields]
Yellow team=Human
Green Team=Covie


Screenshots:
  • Image
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Bugs
Very minimal lag for the first 5 seconds or so, while all the AI initialize, then it plays smoothly
Pelican is real crappy, AI wouldn't fly a real pelican, but they'll fly a hog, lack of scripts, so I converted a flying hog into a pelican. So, it only has the collision of a hog :(
Random static sounds, only once at initial spawn, not sure what caused that.

Credits

snakejknight- for teaching me how to fix my bipds plus lots more
Trulife- for bringing the community together to achieve the once thought impossible
WastingBody- for all his AI smartness
dec1234- for the orsm AR model
Aequitas- for his Uberscreencap tools and Uberlightmap tools
xbox7887- for Yelo
Brok3n Halo- for Entity
haloplugins.com- for uber-plugins
Iron Forge- for Serenity
voodoo721- for his ube-sweet post gen
Kornman- He FOUND the AI in MP in the Xbe.
Soldier of Lite- for his awsome script tools
Last edited by T Beezie on Sat Dec 16, 2006 3:54 pm, edited 19 times in total.
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D4rkFire




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Post by D4rkFire »

Holy Mother of God! thats awesome
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Post by Enlighten3d-one »

FINALLY
ps. get on yim
Last edited by Enlighten3d-one on Mon Oct 30, 2006 1:58 pm, edited 1 time in total.
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
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Post by Geo »

Halo Wars... W00t
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Munsie




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Post by Munsie »

Sexy. Get on MSN and I'll hook you up with respawning AI. :wink:

~Munsie
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latinomodder





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Post by latinomodder »

This is awesome! I'm gonna download and play in xlink for a while. Does the ai move with jmad swaps?

Very Cool!
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Post by halo0001 »

FINNALY ive been waiting for this forever looks sick!!!!!!!!!! :D
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Post by hellogoodbye2 »

OMG 8) :lol: 8) :lol: 8) how do you get ai to work?!?! i want this so bad!
im a noob and i diserve your help :P
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Post by Prodigy »

gj :P
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Post by MrBalll »

Finally. I shall download and try when I get home from school. Looks good, T Beezie.
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Post by StalkingGrunt911 »

Not bad but seriously the whole jmad editing thing is really annoying ( I know it's the only thing that can be done because of the zones, DeToX did tell what reflexive the zones are in the [sbsp] tag but then again it's pretty hard to transfer it over to a MP map ) anyways I noticed in the video that the marines are running into the elite's and trying to kill them but think about it would you run up to someone that close when you have a gun and they have a sword?

Good work thought I do like it better than playing campaign 20 times on the same map. :)
Last edited by StalkingGrunt911 on Mon Oct 30, 2006 2:10 pm, edited 1 time in total.
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Post by GametagAeonFlux »

That looks incredible man, crazy map...great job.
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Post by -DeToX- »

Looks good...


But no credit to Kornman?
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Post by Mr N »

I've been waiting for this mod for a long time and now it is finally here!

*/me goes to play*
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Post by Hawaiian Modder »

Looks really good Beezie. I guess your gonna win. (I dropped out after I got the bad news about my mod(thanks alot fasial :wink: ))
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Thanks lej for the sig.
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Post by xzodia »

sweet pitty im to lazy to play mods anymore...mb when i get my new pc...
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Post by A1M4TH3H3AD »

Awesome! :shock:
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Post by Loonycgb2 »

is that a working pelican ai or is it you driving it if its a ai very good
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T Beezie




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Post by T Beezie »

Loonycgb2 wrote:is that a working pelican ai or is it you driving it if its a ai very good
AI Pilot w/ AI gunner :D


FTW :wink:
Last edited by T Beezie on Mon Oct 30, 2006 2:34 pm, edited 1 time in total.
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Munsie




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Post by Munsie »

It's a warthog, disguised as a pelican, with AI driving/piloting it.

EDIT: Zomg T Beezie get your ass on Yahoo/MSN! >_<

~Munsie
Last edited by Munsie on Mon Oct 30, 2006 2:36 pm, edited 1 time in total.
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