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				[mod] Invasion of the flood by, SnakeJKnight -ai mappack mb?
				Posted: Wed Sep 27, 2006 7:36 pm
				by snakejknight
				Invasion of the flood by, SnakeJKnight
Author:SnakeJKnight
Mod Name:Invasion of the flood
Mod type:Serenity 
Base map:Backwash
Video: 
Download: 
AI
Pictures:
 
 
 Discription:
Discription:
Ok, here is an ai map that spawns correctly (almost i'd make less if possible) the flood has a jmad edit so it moves but its dumb... one thing about the flood though is that they run a hell of alot faster than the mc. 
to make them respawn i used this script...
Code: Select all
(script continuous respawner
 (sleep_until (<= (ai_living_count 0000) 0))
 (ai_place 0000)
)
thank u VSG19902 for the script
Any i had a thought, would u guys like it if i mad a jmad ai map pack... release it, then update it once i get all respawns working, wait till the respawn works then release it, or just not bother.
answer the poll at the top of the page and i will do it if everyone wants
This topic was generated with theUniversal Halo Post Generator 
			 
			
					
				
				Posted: Wed Sep 27, 2006 7:50 pm
				by foxfanatic23I7
				wow these ai mods are coming so fast, a mappack needs to be made. (i wanna do it 

)
awsome job though
 
			
					
				
				Posted: Wed Sep 27, 2006 7:56 pm
				by Trulife8342
				I love these AI mods
			 
			
					
				
				Posted: Wed Sep 27, 2006 7:58 pm
				by destroyer69
				Very nice. I love how dumb they are. Reminds me of one of my teachers.
			 
			
					
				
				Posted: Wed Sep 27, 2006 8:04 pm
				by snakejknight
				Trulife8342 wrote:I love these AI mods
wow a compliment by trulife... thats a first for me
or was it sarcasm???
anyway how are zones comming, or did u decide to not do that?
 
			
					
				
				Posted: Wed Sep 27, 2006 8:26 pm
				by 1nevitablEnd
				wow flood on backwash! no way lol, i like ai mods too they show how far the moding community has evolved, nice job
			 
			
					
				
				Posted: Wed Sep 27, 2006 8:42 pm
				by MrBalll
				There's so 
many of them. This was very fun to play, especially since they respawn. Played for a good 30 minutes or so and it never got boring, especially with a few weapon modifications.  

 Good job on this one, I really liked it.
 
			
					
				
				Posted: Wed Sep 27, 2006 9:09 pm
				by xXxCocoFangxXx
				Very nice! I have downloaded all of your AI Mods, I think they are awesome! Great job and keep it up! =]]
			 
			
					
				
				Posted: Wed Sep 27, 2006 9:48 pm
				by T Beezie
				w00t!
  !?!Respawn Script!?!
 !?!Respawn Script!?!   <3
 
<3
Nice work man!
 
			
					
				
				Posted: Wed Sep 27, 2006 10:14 pm
				by snakejknight
				nt my script, it was in the ai project, and it doesn't work perfectly, it only spawns the 2nd squad, and it is never ending... thats y i only use one ai placement, otherwise it would overload the map
			 
			
					
				
				Posted: Wed Sep 27, 2006 10:26 pm
				by Sephirothxx7
				i keep getting a failed to load the map, and i cant find CMR anywhere...
i used a program called CMR 2, and i still gt the message (I'm no newb i know that it has to be resigned and stuff)
			 
			
					
				
				Posted: Wed Sep 27, 2006 11:22 pm
				by SingingBlaze
				Do you think you could maybe expand on WastingBodys AI in MP Tutorial with a respawning tutorial? Probably be a good idea. 
To the guy above can you use serenity properly? If not look for Monkey Turds tutorial in the tutorial section on how to use it. Btw Don't use a TData Resigner or discuss it. Yelo has to disable the auto-update so thats silly and Tdata resigners are not supported by Halomods.
			 
			
					
				
				Posted: Wed Sep 27, 2006 11:31 pm
				by Sephirothxx7
				Kk thanks
			 
			
					
				
				Posted: Thu Sep 28, 2006 3:01 am
				by Thrasher Alpha
				make a mappack!
			 
			
					
				
				Posted: Thu Sep 28, 2006 3:11 am
				by StalkingGrunt911
				This one actually looks like fun good job.
			 
			
					
				
				Posted: Thu Sep 28, 2006 5:13 am
				by Zone 117
				Team Halo Remapped has already been working on a map pack. It is almost perfect. We just need about 20 more AI mods. So you AI modders get to work. And I encourage others to start working on AI mods so you can have your share in Halo Remapped Disc 6. 
Btw, another great AI mod, good job SnakeJKnite!
			 
			
					
				
				Posted: Thu Sep 28, 2006 5:30 am
				by latinomodder
				VSG did that script in the ai thread. Also that is a good script except we still need to get squad respawn. Nice job when my hwk gets lower I shall play 
 
Edit:holly shit my spelling sucks
 
			
					
				
				Posted: Thu Sep 28, 2006 5:56 am
				by snakejknight
				latinomodder wrote:VSG did that script in the ai thread. Also that a good script except we still need to get quad respawn. Nice job when my hwk gets lower I shall play 

 
problem is once it starts it doesn't stop, so if there are tooo many poitions they will spawn forever and lagg the game
 
			
					
				
				Posted: Thu Sep 28, 2006 6:42 am
				by SpecOp44
				Sephirothxx7 wrote:i keep getting a failed to load the map, and i cant find CMR anywhere...
i used a program called CMR 2, and i still gt the message (I'm no newb i know that it has to be resigned and stuff)
Halomods does not support TDATA resigners.
 
			
					
				
				Posted: Thu Sep 28, 2006 11:10 am
				by Trulife8342
				No I wasnt being sarcastic I really do love these modsjust like s.o.l might love script mods just knowing that you opened a new door to modding feels great.