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grunt suicide (w/ vid)
Posted: Sun Jun 04, 2006 11:20 pm
by snakejknight
these are just some fun jmad mods, plasma pistol shoots grunts (they kill themselves bye bashing their heads into walls) and hunters (they run)
the plasma pistol 2 (where the rocket amo spawns) shoots out, nothing, and then flood jugernaut (i like to call him jimmy)
once again i'm gonna need pics
it is
slc
btw on v2 of coag bridge, i'm gonna be doin some jmad editing, prone position sniping for exampe
Jmad_in_coag.wmv - hosted by mythica.org
thnx sk84life
Posted: Sun Jun 04, 2006 11:41 pm
by T1xAnton
LMFAO Definately a download!
Edit** I will take pics in the morning. ^^
Posted: Sun Jun 04, 2006 11:51 pm
by neodos
sounds cool downloading now!
Edit: hahaha so fun, i love the grunts

but i dropped a grenade on the hunter and the game freeze.
pics

Posted: Sun Jun 04, 2006 11:55 pm
by mbainrot
be aware there is a bug, where if u mele the grunt it crashes the game, dunno why, also if u headshot them with a sniper rifle it freezes
edit; right now i am trying to find out why?, one of my buddys has the same prob
Posted: Mon Jun 05, 2006 12:02 am
by T1xAnton
could it be the sounds? MBY?

Posted: Mon Jun 05, 2006 12:15 am
by mbainrot
ok i got it working, but if u head shot'em it crashes the game still
BUT i got meles to work (i tested by mele'n the fuckers from behind)
Word of warning, my sppf has flying warthogs ( i was planing on testing my aiming skillz

)
edit: it looks like its any form of damage to the head
edit2: the attachment had a mistake in it, will upload new one once that booboo is fixed

Posted: Mon Jun 05, 2006 12:22 am
by T1xAnton
Sounds?

Was that what it was?
Posted: Mon Jun 05, 2006 1:14 am
by mbainrot
think so
edit: i smashed teh prick in the back of the head and it distorts like mad
Posted: Mon Jun 05, 2006 4:24 am
by mbainrot
please excuse my double post
I have managed *MOST* of the issues, i have fixed the loud distortion caused when u run the grunts over, and other crap. BUT, there are some other issues i have'nt been able to address, there is still ALLOT of CORRUPT sound files that prolly are the reason why the game crashes soo much.
General Rule of thumb: Feel free to run grunts over they are fun, so far no issues with doing a chain gun masacar, also no knowen issues with blowing them up and assasinating them...
So here is my sppf, i am not the actual dev, the guy who started this thread is... my sppf is based off the original map, so backup ur orginal map, and then apply the sppf to the copy and vola, i have'nt done anywork on the hunter, but it apears any damage towards the face causes crashes
I hope someone else is able to help out
EDIT: Do not shoot 'em at all
BTW: Its def the sounds
Bloody fun with a warthog

Posted: Mon Jun 05, 2006 5:45 am
by snakejknight
hey thnx, idk y, with these same bipds, when they just stand, u can do anything, same for when u play as them, but if u have them move, they mess up
Posted: Mon Jun 05, 2006 7:05 am
by GametagAeonFlux
hahah, nice mod idea. Good job.
Posted: Mon Jun 05, 2006 7:30 am
by x088x
If you run over too many bipeds you die instantly. No respawn, no penalty, no message, anything. It's very weird.
Posted: Mon Jun 05, 2006 8:14 am
by MrBalll
Thats wierd. Anyways sounds like fun. Good job.
Posted: Mon Jun 05, 2006 8:33 am
by Snaku
Could the dieing issues be a problem with the jmad perhaps? Like you've set their running animation to default. Could it be that when they get headshot, it's supposed to link back to the default animation for whatever reason and since the default has been changed, it causes a crash?
Posted: Mon Jun 05, 2006 9:33 am
by stewygriffen6666
nice mod, isnt this considered AI?
Posted: Mon Jun 05, 2006 9:44 am
by Devilshadow934
This isn't AI. The preset animation is running forward, that's like asking if a wind-up car is remote controlled.
Posted: Mon Jun 05, 2006 10:33 am
by Evilsnowflakes
it is nice, the grunts are funny too.
Posted: Mon Jun 05, 2006 10:44 am
by Dead Killa \ D
in that 3rd pic is that a flood infected hunter?
Posted: Mon Jun 05, 2006 11:15 am
by Chaoswarrior
No, it is the Flood Juggernaut, and hunters can't become infected.
Posted: Mon Jun 05, 2006 11:29 am
by mike0619
Do they actually move and if so how?