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[MOD] 343 Delta Ruins [Video & Screenshots Available]

Posted: Tue Mar 21, 2006 8:18 pm
by mm-IRONMAN
343 Delta Ruins
  • Author: __ IRONMAN
    Website: ...
    Video:__....The Video (this is a direct link to the mpg, it will only take you main site if you try to)
    Patch:__....The SPPF (Also a direct link to rar file.)
    Type:___...SPPF
    Base:___...Lockout

    Map Description:
    The Flood have finaly escaped from their Covenant captivity facility and have now infested their place of captivity

    Map Specs:
    • Elite plays as Arbiter
      Fuel Rod Gun
      New Sentinel Beam
      Jackal Shield
      New Platform (bad.a.s.s platform might I add)
      Teleporter
      Great Scenery
      Good Collisions
      New Weapon locations
      This list does not do the map justice...must be played to get a REAL feal.
    Map Information:
    [ ___ ] __System Linkable (Wait for v2)
    [ YES ] __Weapon Mods
    [ YES ] __Skin Mods
    [ ___ ] __Physics Mods
    [ YES ] __Lighting Mods
    [ ___ ] __Vehicle Mods

Preview Images:

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Credits:

All Applications Makers (Especially for Insolence)

xheadshotmastax for answering all my dumb questions

BKBEANER for the MASSIVE ammount of help on fixing a major glitch and for contributing a large porting of spawning things in the right locations and for the general benefit of the mod itself. Also, thanks BKBEANER for the video

Danhrules for hosting

Spammy for great screenshot captures

This topic was auto generated with The Mimesis Mod Post Generator

Posted: Tue Mar 21, 2006 8:24 pm
by BKbeaner
This mod is super awesome dude! 8) No one post til u watch the KILLER video and I forgot to use the fuel rod cannon in the video. SORRY

Posted: Tue Mar 21, 2006 8:30 pm
by GametagAeonFlux
The requested URL /ironman/343 Delata Ruins v1 FINAL/VIDEO/343 Delta Ruins.mpg was not found on this server. :(

Posted: Tue Mar 21, 2006 8:31 pm
by mm-IRONMAN
VIDEO IS UP, sorry for the wait...hit submit instead of preaview :D

Posted: Tue Mar 21, 2006 8:41 pm
by GametagAeonFlux
Wow, I love the platform you can teleport to, and the animated thing that illuminates the level...it's awesome. Nice mod.

Posted: Tue Mar 21, 2006 8:54 pm
by slayer410
Nice mod, but does everything have collision? If so, then sweet. :D

Posted: Tue Mar 21, 2006 8:55 pm
by xtremegamr457
I love this map! It would be awesome if you put multiple areas like that area at the top, in which you teleport to. Like have multiple teleports to different areas. That would be even more sweet.

Posted: Tue Mar 21, 2006 8:55 pm
by mm-IRONMAN
Only the stuff that needs it, in other words everything but the light...its a light

Posted: Tue Mar 21, 2006 9:02 pm
by HK-47
he says the tentacles from gravemind do The crashed scenery does The energy core from the first arbiter level does.

good mod if i had mod x box i play it XD.

Posted: Tue Mar 21, 2006 9:35 pm
by Tural
Holy shit. I'm really diggin' the platform. Nice work!

Posted: Tue Mar 21, 2006 10:59 pm
by kibito87
That does look very good man. Congrats on how well it turned out. The mod looks good from the vid.

Posted: Tue Mar 21, 2006 11:35 pm
by ~SkiLLs4KiLLs~
wow amazing that platform is sick, nice job!

Posted: Wed Mar 22, 2006 12:31 am
by HOCKEY FREAK4
WoW thats really well done I have to test it
By the way you will have a he11 of a time trying to make this system linjk capable because you have added so much to the map. Man I wish that we could have more options like adding all this kinda stuff and making it system link. You most likely will not be able to pull it off and if you do it will be so laggy on system link. good luck though

Posted: Wed Mar 22, 2006 12:44 am
by lildude7248
Awsome I'm gona play this tomorrow. I'm tired its 4 in the morning well I saw the video it looked awsome and spooky like something is gona jump out of nowhere and attack you. :D

Posted: Wed Mar 22, 2006 5:13 am
by mm-IRONMAN
HOCKEY FREAK4 wrote:WoW thats really well done I have to test it
By the way you will have a he11 of a time trying to make this system linjk capable because you have added so much to the map. Man I wish that we could have more options like adding all this kinda stuff and making it system link. You most likely will not be able to pull it off and if you do it will be so laggy on system link. good luck though

Actually it shoudn't be too bad. It doesnt have too many indections, its just that the stuff i did inject is huge. Also this was intended to be SLC but somehow when it came to testing it wasnt :P

Posted: Wed Mar 22, 2006 5:26 am
by x088x
This would be really awesome if there weren't weapon mods.

Posted: Wed Mar 22, 2006 5:29 am
by mm-IRONMAN
Technecally there are no weapon mods...Only 360 a.u.t.o a.i.m on everything. What I really ment by weapon was was the fact that there are new wepons not normally in play, fuel rod, jackal shield, and the "prophet gun".

PS: not serious about the 360 a.u.t.o a.i.m

Posted: Wed Mar 22, 2006 1:06 pm
by mm-IRONMAN
*UPDATE* Pictures available

Posted: Wed Mar 22, 2006 1:21 pm
by MasterChief2829
woah whats in that 5th pic?

Posted: Wed Mar 22, 2006 1:23 pm
by Zigen
I like the platform and scenery but Im not sure...I think it looks very messy. Its the sky that bothers me...the backwash sky..