[Mod/Beta] Small BSP Edit (Invisible Coag), Upcoming App

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DaWandererLee




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[Mod/Beta] Small BSP Edit (Invisible Coag), Upcoming App

Post by DaWandererLee »

Invisible Coagulation

Well, I know everybody loved my last application, and I'm deep into my next application. It's called BSP Master, and it will change the way you edit BSP for Halo 2 maps forever, I created the mod with this program. But this is a post for the mod, not the program, if you want to know more about the program check the BSP Master Preview page.

On to the BSP Edit, although simple, it is a large change. I have moved all the mesh of coagulation directly up, and flipped it, so the visual map is at all times above you and upside-down. However you cannot see it very well when looking up, and being directly above you it is very hard to get a good view of it. Although, the entire map on the ground is invisible, while all the collision is still there, you can walk around the map normally with no holes. Game plays the same, nothing changed except for the map, seems fun with warthogs, being able to see alway the way across the map but then hitting something invisible right in front of your face is interestingly funny. If somebody wants to use this to create a larger mod, be my guest. And please, if somebody could take some pictures of the mod for me because my capture card is not available to me right now. Hope you like it ;)

Links:
Download SPPF/PPF/Serenity Patch Here
BSP Master Preview/Beta
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Last edited by DaWandererLee on Thu Mar 02, 2006 8:17 pm, edited 6 times in total.
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Post by chrasherx »

w00t! gj man im already am betaing!

Dont evade the word filter :lol: - jks

edit:chrasherx wtf? thats a dumb word filter, not even like its a bad word or something.
Last edited by chrasherx on Fri Mar 03, 2006 7:05 pm, edited 8 times in total.
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Zigen




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Post by Zigen »

cool cant wait
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Post by CronoTrig9500 »

very nice i also cant wait (tried that sbsp tut, went right over my head lol)
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Post by XxSilencedDeathxX »

Nice! I can't wait until this is finished!

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Post by Dootuz »

I love BSP when i test it YAY
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Post by LuxuriousMeat »

uhhh i downloaded your app from your site and when i click on anything all these colorful lines fill the screen then it says leak really fast for like half a second then it sayas computer name - then some letters and #'s then it says Deasktop - then path to my desk top is it supposed to be like this?
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Lol

Post by DaWandererLee »

Yeah, if you try to use the BETA without requesting to get on the list it won't let you in. It's my leak protection, please read the above text on the website. If you want a Beta version of that program, contact me through a messenger of some sort and I'll get it all sorted out and get you on the list in no time :).
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Post by nifebender »

so whats the mod like?
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Post by GametagAeonFlux »

That sounds amazing man, can't wait for your next breakthrough. =)
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Post by PyroBlizzard »

That is brilliant and would be perfect for editing! Wil it inject? Coll and Bsp
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Yes

Post by DaWandererLee »

PyroBlizzard wrote:That is brilliant and would be perfect for editing! Wil it inject? Coll and Bsp
Image
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Post by P8ntballer24 »

Will you marry me?
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Re: Yes

Post by PigFarker »

DaWandererLee wrote:
PyroBlizzard wrote:That is brilliant and would be perfect for editing! Wil it inject? Coll and Bsp
Image
Wow, if all those features work, will you have my children? (If your a boy to we might have some dificulties :lol: )
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WIP: | Cel Shaded Coagulation - 68% | Cel Shaded Headlong - 15% | Perfect Halo 2 Mongoose - 80% |
THE SPPF AND SERENITY WAR ENDS NOW WITH THIS!: | Serenity + SPPF <<<< PigFarker | Now, ENOUGH FIGHTING!
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Post by high6 »

dawanderlee u remember to reline the bsp after flipping?

take the highest and lowest cords.

subtract all from the highest then add the lowest cord. otherwise it will be shifted to the bottom.(0 will be the lowest)

u get wat i mean?
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Post by GreyAtom »

Holy ********* dude. I'd love to try this out for you. This will defidently change modding forever.
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Post by DWells55 »

Shouldn't it be:
Import .OBJ as Collison
Import .OBJ as Mesh
Export Collision as .OBJ
Export Mesh as .OBJ
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Post by cavemaneca »

[quote author=DWells55]Shouldn't it be:
Import .OBJ as Collison
Import .OBJ as Mesh
Export Collision as .OBJ
Export Mesh as .OBJ [/quote]

That bothered me, but otherwise this looks great. If everything works correctly then this is the best.

And back to the main topic of this, the mod.
I think that that is a hilarious idea. Not even being able to see the level, except when you look up. That could get really confusing. And you can't hide from anyone :D Imagine team snipers with 16 people. hehehe. best of all is if you can get to run around the level without seeing it. gj
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Re: Yes

Post by the hero »

DaWandererLee wrote:Image
So with this it
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Re: Yes

Post by shade45 »

[quote="the hero"]
So with this it
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