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Zigen
Posts: 1654 Joined: Thu Jun 02, 2005 8:37 pm
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by Zigen » Thu Oct 20, 2005 5:07 pm
The Covenant War V1.0
As the convenant rages on ,the battle is take on coagulation for the fight of hell, Wraith shots flying everywhere as coagulation has been covenatized.
Map Info. :
Reskinned(not completely)
No weapon spawns on map sadly
New Reskinned Sky
Wraith Mortars flying everywhere around map.
System link compatible
Just to start with weapons put both on random.
---------------
Future Map Info:
Complete Reskin. (Including vehicles and weapons)
Less mortar shots decreasing lag.
give new detailed effects to everything.
swap lsnd for lots of tags.
Null out trees.
New spawn locations.
Fix weap spawns
_________________
AND thats pretty much it. ill edit the future map info with some more things when I can think of it. If you guys have any more i'll gladly add to it to my to do list for this mod.
Now for the pics
and download.
Attachments
The Covenant War.rar
(417.25 KiB) Downloaded 310 times
20051021075957.JPG (177.04 KiB) Viewed 3490 times
20051021075912.JPG (164.44 KiB) Viewed 3490 times
Last edited by
Zigen on Sat Oct 22, 2005 3:40 pm, edited 4 times in total.
Zigen
Posts: 1654 Joined: Thu Jun 02, 2005 8:37 pm
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by Zigen » Thu Oct 20, 2005 5:13 pm
MC I lied...and thx for comment plagued
CamDaMan607
Posts: 649 Joined: Mon Oct 10, 2005 4:30 am
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by CamDaMan607 » Thu Oct 20, 2005 5:13 pm
SICK DUDE 10/10 and also im in ur clan im the other founder besides andrew
Zigen
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by Zigen » Thu Oct 20, 2005 5:15 pm
SNM CamDaMan607 wrote: SICK DUDE 10/10 and also im in ur clan im the other founder besides andrew
hehe yeah cool
MasterChief2829
Posts: 1184 Joined: Sun Dec 26, 2004 2:18 pm
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by MasterChief2829 » Thu Oct 20, 2005 5:21 pm
Infection4389 wrote: MC I lied...and thx for comment plagued
Well yeah thats obvious lol. Tigght mod
DoorM4n
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Posts: 2530 Joined: Mon Aug 15, 2005 2:48 pm
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by DoorM4n » Thu Oct 20, 2005 5:23 pm
looks cool
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HornyHornyHippo
Posts: 640 Joined: Fri Dec 31, 2004 8:30 pm
Location: American Man!! Posts: 9572
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by HornyHornyHippo » Thu Oct 20, 2005 5:25 pm
lol damn, it takes alot to get me to download and try maps now adays, and this is one of those ones i had to try, very very nice
edit: soem advice, put on overshield with damage resistance, then a hog, and have host to do some CRAZY jumps!
Last edited by
HornyHornyHippo on Thu Oct 20, 2005 5:29 pm, edited 1 time in total.
Zigen
Posts: 1654 Joined: Thu Jun 02, 2005 8:37 pm
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by Zigen » Thu Oct 20, 2005 5:26 pm
HornyHornyHippo wrote: lol ***, it takes alot to get me to download and try maps now adays, and this is one of those ones i had to try, very very nice
yeah thx
Pyroman
Posts: 2451 Joined: Thu Jan 13, 2005 5:18 pm
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by Pyroman » Thu Oct 20, 2005 5:55 pm
So did u make all the weapons spawn the wraith shot?? That's pretty coo....nice job
Listen to Protest the Hero.
Zigen
Posts: 1654 Joined: Thu Jun 02, 2005 8:37 pm
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by Zigen » Thu Oct 20, 2005 6:03 pm
pyroman31 wrote: So did u make all the weapons spawn the wraith shot?? That's pretty coo....nice job
you could say that
xbox7887
Posts: 2160 Joined: Mon Dec 27, 2004 6:19 pm
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by xbox7887 » Thu Oct 20, 2005 6:24 pm
Looks good, although I'm not so sure how I feel on having no weapon spawns. It's a bit different but looks like a well-themed mod.
Zigen
Posts: 1654 Joined: Thu Jun 02, 2005 8:37 pm
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by Zigen » Thu Oct 20, 2005 6:28 pm
xbox7887 wrote: Looks good, although I'm not so sure how I feel on having no weapon spawns. It's a bit different but looks like a well-themed mod.
yeah im still trying to find a way to keep all the scnr stuff and put weap spawns
looknbarrel
Posts: 467 Joined: Sat Mar 19, 2005 7:59 pm
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by looknbarrel » Thu Oct 20, 2005 6:29 pm
xbox7887 wrote: Looks good, although I'm not so sure how I feel on having no weapon spawns.
I agree and also You could have used chunk adder to add how many chunks you hijacked for your wraith mortars you spawned and you could have atleast edited the wraith mortar effect to make it look cool
code009
Posts: 90 Joined: Wed Jul 20, 2005 4:29 pm
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by code009 » Thu Oct 20, 2005 6:36 pm
Love the sky and the pinkness of it!
Relyt
Posts: 254 Joined: Mon Nov 29, 2004 5:00 pm
Location: Old School Modder now critiquing.
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by Relyt » Thu Oct 20, 2005 6:58 pm
I like this I bet it was a pain to get those wraith mortars huh?
DoorM4n
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by DoorM4n » Thu Oct 20, 2005 7:25 pm
im guessing this isnt system link compatible due to the fact u took the sky from a sp map:(
unless u no how to link them throught the scenarios
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Trulife8342
Posts: 2403 Joined: Sat Sep 03, 2005 7:04 am
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by Trulife8342 » Thu Oct 20, 2005 7:57 pm
Doorman lol linking through senarios lol, now your just showing off (inside joke)
dale181
Posts: 119 Joined: Sun Oct 31, 2004 11:04 pm
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by dale181 » Fri Oct 21, 2005 1:38 am
pretty good 9/10