People are giving you maps to make them exclusive in the map-pack?TH2MODSoULMBoCOM wrote:ya... i have many maps coming into my mappack... more than are listedMasterChief2829 wrote:Is there a reason why I'm not seeing a spawn of 100s of threads with conversions?I mean usually with a new tool this big (think back to Insolence/Entity) the page gets filled with new mods within hours. I'm not saying I would like them, but it strikes me a bit odd. Are people actually working on their mods now?
Larger BSP Conversion *Tut and App Included*
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- xGhostlySnowx
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yes... is that a problem?MasterChief2829 wrote:People are giving you maps to make them exclusive in the map-pack?TH2MODSoULMBoCOM wrote:ya... i have many maps coming into my mappack... more than are listedMasterChief2829 wrote:Is there a reason why I'm not seeing a spawn of 100s of threads with conversions?I mean usually with a new tool this big (think back to Insolence/Entity) the page gets filled with new mods within hours. I'm not saying I would like them, but it strikes me a bit odd. Are people actually working on their mods now?
- xGhostlySnowx
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well what version of entity should i use for the bsp viewer because evertime i load my map up in it the bsp veiwer loads fine then flashes and goes all weird like.. there are random shapes and stuff all over my screen.. but the map loads fine on my xbox.. besides a few sound issues that can be fixed... Any ideas?
Edit: for feezing issues.. umm i got stuck on one tag that took forever.. my rebuild took about 3 hrs.. but it seemed to stop when i got to a sound tag.. but it still finished.. yea i am using turf as a base map
Edit: for feezing issues.. umm i got stuck on one tag that took forever.. my rebuild took about 3 hrs.. but it seemed to stop when i got to a sound tag.. but it still finished.. yea i am using turf as a base map
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I just wanted to say once again, thank you to everyone involved with the development of these tools.
Through testing, I've converted nearly every BSP from SP with very minimal complications. The only issuses I encountered where sound or scenery related, but, nothing a lil' extra h4x couldn't fix.
I have already started production on an old mod with a new twist,
expect it's release to be EPIC!

Night-Ops+MP=FTW!
Through testing, I've converted nearly every BSP from SP with very minimal complications. The only issuses I encountered where sound or scenery related, but, nothing a lil' extra h4x couldn't fix.
I have already started production on an old mod with a new twist,
expect it's release to be EPIC!

Night-Ops+MP=FTW!
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EvilCanuck
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