xzodia wrote:i thought about doing something like this but being the lazy sod that i am i couldnt be bothered![]()
zomg idea >_>
add chunks to the weapon reflexive, 1 for each spawner weapon (you'll need to make each weapon not count towards max)
if it works you should be able to cycle through the spawners with the Y button
Forge

"A hero needs not to speak, for when he is gone, the world will speak for him" - My favorite quote.
- DarkShallFall
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Here are some of my idea's:
Left trigger spawns a gravity lift under your monitor, Then the gravity lift will bring the object your over up to the botum of your monitor then letting go of Left trigger will make the lift go away causing the object to drop.
My spawning idea is giving the weapon alot of different fire effects. The effects will spawn bloc tags or anything else needed. But i need to find a way to switch between.
If you want to put effort in this or have any idea's my Aim is Dark5hallfall.
Im moving this mod to Headlong because there are alot of prespawns and also alot of bloc's already in the map filed has a large amount of space outside its city walls.
Left trigger spawns a gravity lift under your monitor, Then the gravity lift will bring the object your over up to the botum of your monitor then letting go of Left trigger will make the lift go away causing the object to drop.
My spawning idea is giving the weapon alot of different fire effects. The effects will spawn bloc tags or anything else needed. But i need to find a way to switch between.
If you want to put effort in this or have any idea's my Aim is Dark5hallfall.
Im moving this mod to Headlong because there are alot of prespawns and also alot of bloc's already in the map filed has a large amount of space outside its city walls.
Iron_Forge wrote:I assume I won?..I should get an emblem...
- SPARTAN-OMEGA
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this is fun, but limited, maybe make all the different vehicles a forge and make each one spawn something new?

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- DarkShallFall
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- SPARTAN-OMEGA
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if you made say a warthog with this model spawn fusion coils? then say ghost with model spawn say some weps and banshee spawn say another fun object, you know id be fun

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- SPARTAN-OMEGA
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I sure do and I dont think im the only one, make it spawn more than 1 object like in Halo3

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Supermodder911
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Why don't you just change the Elite model into the Monitor? Add a couple of 'Monitor' weapons that basically just fire out objects only once (or more). The weapons should be invisible when held, and all have show the object it shoot out. Then you should have another weapon that 'gently' pushes stuff around. The L trigger can lift.
All in all, great mod. Looking forward to Forge.
All in all, great mod. Looking forward to Forge.

- -Treetoad-
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because if that happened, then you couldn't test your obstacles or base, you would need a second player to do thatNemihara wrote:Why don't you just change the Elite model into the Monitor? Add a couple of 'Monitor' weapons that basically just fire out objects only once (or more). The weapons should be invisible when held, and all have show the object it shoot out. Then you should have another weapon that 'gently' pushes stuff around. The L trigger can lift.
All in all, great mod. Looking forward to Forge.
- newbymodder
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- DarkShallFall
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Heres my basic idea. Im going to line up 8 to 16 monitors on the street of headlong. Right trigger fires object and Left trigger moves object. Detox is possibly going to make a pc app that uses RTH's sync feature, On the app there will be a list of the objects, weapons, vehicles what ever you click on will be the projectile spawned with Right trigger. When the button is clicked the info is synced to your xbox and is updated ingame(but you need RTH set up)
Iron_Forge wrote:I assume I won?..I should get an emblem...
- i.am.terror
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