Titan Deathmatch

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CaptainPoopface




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Titan Deathmatch

Post by CaptainPoopface »

Titan Deathmatch

Annihilate everything in your path in a blind rage!

Download: patch Gemini

When your Fruity Pebbles are contaminated with nuclear fallout, you grow up to be super strong and angry.

Weapons:

- Hold R to toss a warthog. ARRRRGH ANGER!!!

It's a real hog, not a model-swapped projectile. If you kill someone with it, it counts as a splatter. SPLAT! GURGLE!

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- Grenade 1: a rocket! Has a bit of gravity arc to it now.

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- Grenade 2: Strychnine! Renders a player unable to jump, move or turn for about 8 seconds. Rush in and melee from behind, or squash your rival with a hog when he is stunned.

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Other stuff:
- Being a radioactive strong supervillain, you can bash cars and crates out of your way with the greatest of ease. And you can scoot the buses and trucks.
- When you land, a cloud of dust rises from the impact of your massive weight, accompanied by an appropriately loud noise! Fragile objects nearby are obliterated too, if you are host. SMASHHHH!

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- Break open the green canisters for ammo
- Health is higher; recharge rate is slower; jump is higher
- Bipeds have a glowing green helmet because they are too hard to see without it, and because they're NUCLEAR!
- Let's not forget the totally sweet green HUD. NICE!

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And it's SLC! This mod is a blast to play. Almost every object can be destroyed. And should be.

VIDEO coming soon

Credits:
BSP conversion and placements by smacktalker (unable to contact; multiple tries; long time; if this is in violation of the rules, I will take it down)
Entity 1.39 and 1.6 UE
Yelo
Special thanks to:
Smacktalker, neodos, GearsofWarOwns, Trevor
Last edited by CaptainPoopface on Thu May 29, 2008 1:25 pm, edited 1 time in total.
Retired. Thank you neodos, DemonicSandwich, DarkShallFall, Dragonfire, foxfanatic2317, GOWO and everyone in the hall of fame.
If you want to know how I did something, take apart my mods.
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SpecOp44




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Post by SpecOp44 »

Aha, that looks awesome. I'm trying that out for sure.
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neodos
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Post by neodos »

Yeah it is!! we need to test this on Xlink with a lot of players =P
good job!
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Post by Tural »

Lot of interesting ideas.
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Post by Dragonfire »

This was hella fun to play on xlink!

GJ! :D
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Mod for those who will use them correctly.
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NotZachary82





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Post by NotZachary82 »

I like the Hulk-ish concept. This looks pretty fun to play. :)
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-Treetoad-




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Post by -Treetoad- »

Looks sweet, I'll try it out.
Sig over file size limit.
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herger





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Post by herger »

real nice man.i like it.hit me up sometime
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T1xAnton




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Post by T1xAnton »

Looks Nice, and I miss TFD and the crew D:
Accept Change.
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SpecOp44




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Post by SpecOp44 »

Wow, I tried it and it's pretty awesome. Great job.
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CaptainPoopface




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Post by CaptainPoopface »

Cool, somebody actually played it.

It's a simple concept. With three or more people, you can get some terrific carnage going.

The trick is finding that many modders who want to play and who can get online at the same time... Our numbers are so small these days.

Glad you like it.
Retired. Thank you neodos, DemonicSandwich, DarkShallFall, Dragonfire, foxfanatic2317, GOWO and everyone in the hall of fame.
If you want to know how I did something, take apart my mods.
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Post by ScottyGEE »

This one has actually been in my mindset for several days now...I really wanna try it.
Gimme a few weeks and I will...Hopefully against someone from here too...
If its still fun with 4 people then I'm sure we could get a game going.
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Technically its only me animating though ;)
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