[3volved]Darkshallfall and DemonicSandwich's Havok

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newbymodder




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Post by newbymodder »

hmm idk i can't remember if on the few main menu's that had other options if they just changed the name and appearance of some weapon/vehicle options or if they added new slots, id say have to ask turk about it.
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Nemihara





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Post by Nemihara »

You wrote:
I wrote:
You wrote:no chopper doesn't have boost lol, but its uber strong
I mean from Halo 3. It boosts like the wraith.
And why does the mortar always destroy the warthog?
i was talking about halo 3, i have the game and from the times i drove it it never had boost or i didn't hit the right button.
Try press the left trigger.
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MrBalll




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Post by MrBalll »

It looks really cool. I really like the skin for the ground. Nice job you guys.
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newbymodder




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Post by newbymodder »

Nemihara wrote:
You wrote:
I wrote:
You wrote:no chopper doesn't have boost lol, but its uber strong
I mean from Halo 3. It boosts like the wraith.
And why does the mortar always destroy the warthog?
i was talking about halo 3, i have the game and from the times i drove it it never had boost or i didn't hit the right button.
Try press the left trigger.
first thing i did, and it didn't boost. i guess either i suck at using a 360 controller or the chopper just doesn't have boost, i think id go with it just doesn't have boost.
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bibbit




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Post by bibbit »

Uhh, left trigger is boost. Are you hitting the bumper? :?
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JacksonCougAr




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Post by JacksonCougAr »

Stop talking about halo 3 here. Take it to the PM system.
Bio_Halo





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Post by Bio_Halo »

i cant download??
kam00zy





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Post by kam00zy »

broken link
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DemonicSandwich




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Post by DemonicSandwich »

The links not broken people. >.<
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It just says "loading" for a few seconds on the bottom then the download link appears.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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JacksonCougAr




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Post by JacksonCougAr »

Alternate Download

Non gay mirror...
click16





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problem with map!

Post by click16 »

when you set turrets on the map the gates will be replaced with them and you should have tested every thing possible before releasing it i still think it is a good map and all, but when you are an elite and try to get on the turret it glitches and you cant shoot or get out but you can somehow melee and the only way is to reset your xbox or power off the xbox.

i dont look for problems in maps they just seem to happen to me! :roll:
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DemonicSandwich




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Post by DemonicSandwich »

click16 wrote:when you are an elite and try to get on the turret it glitches and you cant shoot or get out but you can somehow melee and the only way is to reset your xbox or power off the xbox.
It happens when your a Spartan also, I just forgot to fix seat names on the turrets when I redid the character [jmad].
demonicsandwich wrote:The stuck in turret thing was kinda due to the mongoose.

In order to create the animations for the mongoose, I had to sacrafice two existing animations that utilized limb placement.
The Warthog gunner (warthog_g) was setup as the Mongoose driver.
The human stationary turret (h_turret_ap_d) was set up as the Mongoose passenger.

I then setup the spectre turret to be a universal animation for all turrets and simply forgot to fix the warthog and stationary turret seats. :?
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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