HALO KMP XBOX MAP PACK

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
Cynder207





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Post by Cynder207 »

the files wont load on my xbox, i try to play the default.xbe and all it does is go to my EvoX loading screen and then it boots me back to my EvoX dashboard. I am out of ideas of what could be causing it. Does any one have ideas on what it could be?
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-Treetoad-




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Post by -Treetoad- »

Loved the map pack :D

Although i found a crucial bug on Rainbow Road.

If you try to complete the track via the ghost, you'll fall into a spot where the vehicle can't move (a little after the half way mark.)
It doesn't seem to hover and it just sits there.
I had to get out of the ghost and throw stickies at it until it could move again, lol.

Also, it seems that when I threw a frag at it, it went right through, and the same with rockets and stickies.



And.. is it just me or does hugeass fail to load :(
Sig over file size limit.
Guess_Who





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Post by Guess_Who »

Thanks for the mappack is there a reason not all the vehicles are showing up for hugeass or was that just a problem within the conversion but uuhh h im hosting on xlink if anybody wants to play!
jkjk




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Post by jkjk »

I'm up for a game today. Drop me a note if you want to play. I've got 2.
I'd like to see more XBC mods and less projectile mods!
MrSqueegy





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Post by MrSqueegy »

:? much like halo 2 Im sorry to say it was a disappointment :(
llama_juice




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Post by llama_juice »

Anything in particular you didn't like?
Stay tuned into www.youtube.com/LlamaJuice for my new videos!
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preston556
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Post by preston556 »

Particularly, I just expected more. Like Cold-Snap, so far, the only error
I knew of was vehicle teleporting. Who needs to teleport? We could have experimented with the map ourselves and see if our script worked instantly, instead of mailing it to Korori (no offence) and wait a couple days to hear no, it didn't work. Seriosly, that map was my whole excitment over this map pack. If we can't teleport, oh well! We don't need teleporters to have fun with the map. I'm just sayin, maybe you guys can release Cold-Snap, and let us (temparoly repace a map) Example:
The current map wizard, name it wizard.map original, rename cold-snap to wizard.map, so you can alternate between maps.
Just my opinion,
sorry
we stand together...for now...forever...
MrSqueegy





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Post by MrSqueegy »

llama_juice wrote:Anything in particular you didn't like?
well there was a few things about it I didnt like but you guys did an amazing job on hugeass :)
but I was really really waiting for coldsnap and SniperCanyon
and when I played H2 Sanctuary it was nothing really like it and the ground texture was completley off :S
but I definently could not have done better :) good job anyways
xSpartan_051x





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Post by xSpartan_051x »

I would suggest rereleasing it with cold snap and sniper canyon... take out rainbow road and pb forest. just my thoughts.. it would instantly make it a lot better... i was really looking forward to sniper canyon. :D
MrSqueegy





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Post by MrSqueegy »

xSpartan_051x wrote:I would suggest rereleasing it with cold snap and sniper canyon... take out rainbow road and pb forest. just my thoughts.. it would instantly make it a lot better... i was really looking forward to sniper canyon. :D
THIS MAN IS A GENIUS!!
xSpartan_051x





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Post by xSpartan_051x »

lol.. um is that sarcasm???? lol

Edited: i changed me mind...lol
Last edited by xSpartan_051x on Tue Aug 07, 2007 12:51 pm, edited 1 time in total.
MrSqueegy





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Post by MrSqueegy »

xSpartan_051x wrote:lol.. um is that sarcasm???? lol

And these maps would be amazing converted over.. with permission and if all the creator... and if the could run smoothly... but there seem to look amazing!!!!


http://hce.halomaps.org/index.cfm?pg=3&fid=2444
http://hce.halomaps.org/index.cfm?pg=3&fid=2443
aha no =)
HalosGuardians029





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Post by HalosGuardians029 »

i cant get coldsnap to wont its on the xbox though
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kibito87




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Post by kibito87 »

Not to steal any thunder from Korori's map pack but for those of you looking to get Sniper canyon redux...HERE
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xSpartan_051x





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Post by xSpartan_051x »

i know i just wanted it in the map pack thanks tho :D
MrSqueegy





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Post by MrSqueegy »

sooo uhhhh how bout releasing coldsnap without the stupid vehicle tele =S


and why the hell wont my sig apear!!!
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{KaS} Korori





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Post by {KaS} Korori »

Not to steal any thunder from Korori's map pack but for those of you looking to get Sniper canyon redux
Ya that is the reason why i removed it. The vehicle teles are important b/c you would not be able to get to the other base. Right now im reworking it b/c i formated my computer. Also Im starting to get crammed with school work. So ill try to release it as fast as possible. WHen time will allow me.

ALso
played H2 Sanctuary it was nothing really like it and the ground texture was completley off :S
but I definently could not have done better Smile good job anyways
Like i said beta- but since the Zteam release i decided to quit that map as well.

IF you wish to see the maps im working on or the maps i done check out my site.
Please visit my forum and sign up. Ask question, request maps on xbox.
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Establish in 2003 Visit my clan at kororigaming.com/kasclan
MrSqueegy





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Post by MrSqueegy »

{KaS} Korori wrote:
Not to steal any thunder from Korori's map pack but for those of you looking to get Sniper canyon redux
Ya that is the reason why i removed it. The vehicle teles are important b/c you would not be able to get to the other base. Right now im reworking it b/c i formated my computer. Also Im starting to get crammed with school work. So ill try to release it as fast as possible. WHen time will allow me.

ALso
played H2 Sanctuary it was nothing really like it and the ground texture was completley off :S
but I definently could not have done better Smile good job anyways
Like i said beta- but since the Zteam release i decided to quit that map as well.

IF you wish to see the maps im working on or the maps i done check out my site.
..

....Here we go again :roll:
noname





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Thanks

Post by noname »

Amazing job. The map "hugaass" blew me away. Keep up the great work!
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Nappy





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Re: Thanks

Post by Nappy »

noname wrote:Amazing job. The map "hugaass" blew me away. Keep up the great work!
It blew me away too. Though it is missing the pelican and the teleporter entrance at the base of the bases on the floor of the level. It's still really awesome though.
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