MPSIM v3.5

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Wooden Dragon





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MPSIM v3.5

Post by Wooden Dragon »

For those of you who don't have anyone to play multiplayer with whenever you want, I give you this simulation. ALL the enemies and marines are now cyborgs, but with proper health and shield. Comes complete with different types!

Types include:
Assault rifle carrying (Both)
Pistol carrying (Enemy Only)
Plasma Rifle carrying (Both)
Sniper Rifle carrying (Both))
Rocket Launcher (Enemy only)

It's not a really advanced mod, but it sure as hell is fun and challenging. For best results, play on legendary. For those of you who thought Legendary was easy, it's time to rethink your skills >: )

New features since last release

* Borgs of death now taunt you, even in death they'll have one last thing to say

*Upgraded nuke launcher with new sounds and explosion effect

*Upgraded singleshot Sniper Rifle- New model, sounds, and effects

*Headshot Enabled- Shots to the head cause 50% of the damage to bypass shields, resulting in insta-death for headshot weapons

*Headshot Effects- Getting a headshot causes a new effect (Sniper Rifle- Blood & Brain explosion, Railgun- Plasma Smoke)

*Kamikaze- When you know you're going to die, turn on your flashlight to go nuclear.
New weapons-

*Assault Rifle- Faster, Stronger, Better. New model.
*Pistol> Magnum- More damage, causes headshots. New model and sounds.
*Sniper Rifle> Single Shot, more damage, causes headshots. New model and sounds.
*Rocket Launcher> Nuke - Who wants to glow in the dark?

New Vehicles-

*XM9000- Hovering warthog. Gun fired from passenger seat
*Nuclear Bomber- Replaces Ghost. Drops either human or covenant nuclear grenades.

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-Last 'Borg. Even though he's alone, he's telling me he's going to break a broom handle off in my ass...

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-New Rifle for splitting wigs...

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-Ah the railgun

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-Me after I pushed the white button
Attachments
MPSIM3.5.rar
God help you if you play on Legendary...
(1.23 MiB) Downloaded 42 times
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G.I.R.




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Post by G.I.R. »

=o Wooden Dragon!
Looks awesome man, I'm definetly downloading this
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Post by DoorM4n »

Wow, thats wicked
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Post by nintendo9713 »

Dude amazing. A whole campaign mod for halo 1 xbox would be worshipped forever
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Post by Wooden Dragon »

It's underway, MPSIM has been completed for the first 5 SP levels, aswell as for bloodgulch, and hangem high
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Post by G.I.R. »

Wooden Dragon wrote:It's underway, MPSIM has been completed for the first 5 SP levels, aswell as for bloodgulch, and hangem high
i<3u :cry:
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Post by Wooden Dragon »

Heh, I know ya do ;) You can expect a release of all the maps soon, the hardest part is the levels with the flood infections, turning them to borgs lags the game and causes them to spawn without weapons, but not having any leaves some areas... empty... But sofar it's running smoothly
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Post by nintendo9713 »

Good. Everyone stopped making good halo 1 xbox mods but thats all me and my friends play at my LAN's. None of them like Halo 2 so we play NMP CXE and all those others. But glad to hear its runnign smoothly and good luck : ) :)
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Post by Elite747 »

nintendo9713 wrote:Everyone stopped making good halo 1 xbox mods
Not everybody has stopped with Halo 1...

But yeah, great job on this. I am really looking foreward to it being finished!
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Post by G.I.R. »

Elite747 wrote:
nintendo9713 wrote:Everyone stopped making good halo 1 xbox mods
Not everybody has stopped with Halo 1...

But yeah, great job on this. I am really looking foreward to it being finished!
How's your map pack going anyway Elite?
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I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
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Post by thinkreddie »

Yay! xbox mod!
Wait... multiplayer simulation? ugh! You just stole my weekend. Now I have to go and beat it...
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Post by StalkingGrunt911 »

G.I.R. wrote:=o Wooden Dragon!
Looks awesome man, I'm definetly downloading this
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Post by G.I.R. »

Er...I'm an idiot. What map do I patch?
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Post by StalkingGrunt911 »

G.I.R. wrote:Er...I'm an idiot. What map do I patch?
Your not the only one I would like to know as well. >_<
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Post by nintendo9713 »

c'mon!! b40- AoTCR!! The best campaign level imo. Once this whole thing is finished, that would be awesome : )
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Post by G.I.R. »

<_< How do you patch it? Uncompressed or compressed? (Is a noob at patching Halo 1 maps)
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Post by Elite747 »

G.I.R. wrote:<_< How do you patch it? Uncompressed or compressed? (Is a noob at patching Halo 1 maps)
uncompressed. You can't compress modded SP maps. At least, you can't with anything I have tried.

BTW, my pack is going great. I finally got those bitmap images for the mainmenu. Now all I am waiting for is Lightning to give me the actual UI.map. I need it from him cus I cannot convert a perfect UI. So when I get that, CCE is ready to be released.

/back on topic
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Post by niktheweirdmodder »

Bloody hell!!! I played original MPSIM for AOTCR and it was the best xbox mod ever! Now its even better! Please don't stop!!
If you want to do something good, keep trying to make it good. Don't release crap.
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Post by guardian232 »

Nice dude, I like it a lot! This has got to be one the best. Legendary was getting pretty boring. Even the ominous Halo 2 legendary that everyone cries over was getting boring. This has provided a nice challenge, thanks.
~By the way, do you know how to change the bloodgulch sky into the truth and reconcilliation sky? I have a sweet bloodgulch mod that I've been fine-tuning for two years now and I need a working tutorial on how to skin maps, weapons, and redo the sky. Everything else is done. Even if you can't help, thanks. The mod you've made has given me something to do.
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Post by GametagAeonFlux »

O_o

This looks pretty awesome, nice job WoodenDragon.
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