Page 1 of 1
Marine Invasion
Posted: Mon Dec 12, 2005 7:43 pm
by Wooden Dragon
Similar to my MPSIM series if any of my old fans are still here/remember that... This mod is designed to up the difficulty of the game. This installment for "The Silent Cartographer" Pits you against waves of deadly accurate marines wielding Pistols, Assault Rifles, Plasma Rifles, and the formidable rocket launcher. They throw grenades more often... perhaps too often... And I reworked the blood effects. Try it out and let me know what ya think. (It's impossible on Legendary- You'll die before you ever get off the pelican) Enjoy!
Posted: Fri Dec 23, 2005 7:55 am
by GreyFox
nice man i love ur mods
Posted: Fri Dec 23, 2005 3:36 pm
by Wooden Dragon
Thanks, I'm working on a more advanced version for The Two Betrayals, just thought I'd give you guys something to mess with while I work ^_^
Posted: Tue Dec 27, 2005 2:36 pm
by guardian232
Nice job WD, I always like a good challenge. BTW, did you try my combat truely evolved mod, I think that with your help, it could greatly improve. How did you make the AI smarter, more accurate, and throw more grenades? That mould be a great touch if you could teach me. Please respond in my post or email me.

Once again, awsome mod!
P.S - I don't think that the link to my email works in the post, so you will have to send it the old fashioned way.
Posted: Tue Dec 27, 2005 3:37 pm
by Wooden Dragon
The AI are fairly simple to tweak if you have the plugin set I do for them. Hold on a few moments and I'll make you an easy to follow tutorial...
Edit: Tutorial's finished- Here ya go.
Posted: Tue Dec 27, 2005 7:36 pm
by guardian232
Thanks a lot man! I'll be sure to list you in my credits when I tweak the AI. Also, I think that it's about time I make a sig, know any good places to host or get pics? Thanks again!!

Posted: Tue Dec 27, 2005 9:22 pm
by thinkreddie
EEEEEE!
wooden dragon saves the day again... lol, good work. I love seeing cool new xbox mods...

Posted: Tue Dec 27, 2005 11:52 pm
by Wooden Dragon
Image hosting? I use photobucket but it's not the best of places... yet it's free... so yeah... Expect Something like the MPSIM crossed with AWM coming soon, I'm tweaking the effects, after that, all I have left are models.
Posted: Sat Dec 31, 2005 7:30 pm
by guardian232
Dude, you rock! The AI are actually worth your time now! I just posted my updated version of the mod. There is also a demo vid. Please check both out and tell me what you think. There is a link below. Thanks Again!
http://files.halomods.com/viewtopic.php?t=45856
Posted: Sat Dec 31, 2005 7:39 pm
by thinkreddie
...dont advertise in other peoples' threads...
Posted: Sat Dec 31, 2005 7:41 pm
by guardian232
Sorry about that... since he helped, I thought that I would leave a link.

Posted: Sun Jan 01, 2006 5:35 pm
by Wooden Dragon
Heh, I don't mind in this casae, he's alright. Good job tweaking the AI! Now all you need are some new models and sounds and you'll have yourself an outstanding mod... You can get some premade models (It says PC but they work on either) at the link below...
http://files.halomods.com/viewtopic.php?t=45454
Posted: Sun Jan 01, 2006 9:24 pm
by thinkreddie
guardian232 wrote:Sorry about that... since he helped, I thought that I would leave a link.

haha, my bad..
I was remembering some loster posting his BS in one of my threads... I hated that guy... oh well, whatever.
Posted: Mon Jan 02, 2006 9:44 am
by guardian232
thinkreddie wrote:guardian232 wrote:Sorry about that... since he helped, I thought that I would leave a link.

haha, my bad..
I was remembering some loster posting his BS in one of my threads... I hated that guy... oh well, whatever.

Sorry if I came off the wrong way thinkreddie, i wouldn't purposefully advertise in someone elses post.
Thanks a lot for the link wooden dragon, but i don't know how to make or apply the models. I've opened up sparkedit a couple times, but there is no way to tweak models in there. Do you save the model and open it up in some other program to skin it?
Posted: Mon Jan 02, 2006 9:54 am
by Wooden Dragon
I don't know about skinning, but if you get the models from that link all you have to do is inject them over the FP model using HMT
Posted: Mon Jan 02, 2006 1:09 pm
by guardian232
Thanks again

Posted: Mon Jan 02, 2006 1:33 pm
by guardian232
Wooden Dragon wrote:All you have to do is inject them over the FP model using HMT
Inject them where exactly? Sorry, if I ask a lot of questions, but when I opened HMT, for the cyborg, I looked in the biped folder and clicked on both cyborg and cyborg unarmed, (not at the same time) I couldn't find a place to inject them. It isn't a meta file, and if I go to the bitmaps, it only takes dds files, (already knew that, working on bloodgulch mod) but I wanted to be sure. if it isn't too much trouble, could you help please. Sorry to be a bother. I would like to figure it out myself, but I don't know much about skinning or injecting models.