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Skins: color enabled grunts in bg (works now)
Posted: Sat Sep 04, 2004 6:42 pm
by thinkreddie
well... the name tells you everything. I increased their life span a bit...

I need feedback.
EDIT: i remade the ppf, this time trashbashing the original file... tell me if it works. thanks to xboxtech for the pics.

Posted: Sat Sep 04, 2004 6:43 pm
by -Legendary-
spawn*
Posted: Sat Sep 04, 2004 7:36 pm
by KidneyThief
I can't wait to try this Downloading!!!

Posted: Sat Sep 04, 2004 7:51 pm
by NOS529
it freezes on loading..... but it seems awesome
Posted: Sat Sep 04, 2004 7:54 pm
by thinkreddie
it freezes on loading??? Ill try to fix it...
Posted: Sat Sep 04, 2004 7:59 pm
by flood slayer
\\\///
///\\\BOX mods rock
Posted: Sat Sep 04, 2004 8:03 pm
by cmart*
sounds cool

, also i cant wait till ecw comesout
Posted: Sat Sep 04, 2004 8:13 pm
by thinkreddie
I remade the ppf...tell me if it freezes.
Posted: Sat Sep 04, 2004 8:20 pm
by NOS529
yep it still freezes. do the grunts have grunt sounds?
Posted: Sat Sep 04, 2004 8:39 pm
by thinkreddie
of corse they have grunt sounds... maybe I can upload the actuall map... geez... Im the only one who voted no.. I dowloaded the ppf I posted, applied it to a fresh bg cache file, and it worked fine... wtf is goin on???
Posted: Sun Sep 05, 2004 8:11 am
by NOS529
I dowloaded the ppf I posted, applied it to a fresh bg cache file
i did the same thing and it froze again. is there a certain gametype for this or somethin? which gametype options are u using?
I'll check it out
Posted: Sun Sep 05, 2004 9:13 am
by XboxTech
Yes it froze on me too, I have all vehicals turned on and infinite grenades most times. I am at a different computer , so don't have all proof ( unmodded clean Halo files, and a clean cache that has been used to make many mods,and works), and all tools. Will look and try this in a few hours and update my response. I did try with what I thought /think is clean and it does not load

I know you will get it figured out. Have FUN

Posted: Sun Sep 05, 2004 10:35 am
by thinkreddie
...can it open in sparkedit?
Posted: Sun Sep 05, 2004 10:54 am
by KidneyThief
Yeah it freezes, can you walk diagonally unlike pokecancers version where you can only sidestep or walk foward.
Posted: Tue Sep 07, 2004 10:56 pm
by Gabs
If you used hht4 recursive injecting, then ppf's don't work for other people. Its because peoples caches eof are different, this was straight from cluis.
Posted: Wed Sep 08, 2004 6:33 am
by jkjk
that stinks

Posted: Wed Sep 08, 2004 1:23 pm
by thinkreddie
well, I guess thets that. How can I upload the full map?
Posted: Wed Sep 08, 2004 5:26 pm
by Ryu
well you could host it your self..but thats kinda dumb...but i realy would to play this one

Posted: Thu Sep 09, 2004 6:27 am
by Flying Poo
Peek-a-boo!
Yea i know i should be working on ECW but i've been having way too many problems w/ the wraith so i think i'm going to just port the banshee in there instead or just and extra ghost. Try Xinject... thats how i did the banshee in BG. try it for your grunts... HMT as well for graphics and sounds if there customized. and maybe when halo 2 comes out elites vs grunts.... oh wait it'll allready be in the game

Posted: Thu Sep 09, 2004 12:57 pm
by thinkreddie
what im trying to ask is how to upload the cache003.map without exeeding the size limit... others who made sp-mp conversions have done this in the past...