Skins: color enabled elites
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
Skins: color enabled elites
this elite mod features
1.color enabled elites
2.elite blood
3.elite sounds
4.the elites can get any weapon
if you find a bug, please KINDLY let me know.
(sorry about no pics. dont have any way of getting one.)
EDIT: I made the sheilds blue, and they can pick up balls and flags.
1.color enabled elites
2.elite blood
3.elite sounds
4.the elites can get any weapon
if you find a bug, please KINDLY let me know.
(sorry about no pics. dont have any way of getting one.)
EDIT: I made the sheilds blue, and they can pick up balls and flags.
- Attachments
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- updated part 3.rar
- darker colors
- (7.01 MiB) Downloaded 199 times
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- updated part 2.rar
- darker colors
- (5.99 MiB) Downloaded 120 times
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- updated part 1.rar
- darker colors
- (5.81 MiB) Downloaded 147 times
Last edited by thinkreddie on Thu Oct 06, 2005 4:04 pm, edited 9 times in total.
DECOY wrote:I think everyone should broaden their horizons and learn to spam in a foreign language
Nice, you should make this for other levels, too!
I was able to get color enabled elite, but the colors weren't as dark as yours. How did you get the colors so dark, mine always came out light?
And also, how did you inject the elite sounds?
Thanks! Do the next one for, battlecreek or update pokecancer's chillout elite mod, with the colors and sounds!
I was able to get color enabled elite, but the colors weren't as dark as yours. How did you get the colors so dark, mine always came out light?
And also, how did you inject the elite sounds?
Thanks! Do the next one for, battlecreek or update pokecancer's chillout elite mod, with the colors and sounds!
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
here are the elites for battle creek. tell me if I forgot something.
Last edited by thinkreddie on Fri Aug 27, 2004 6:56 pm, edited 1 time in total.
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
-
- Posts: 22
- Joined: Sat Aug 07, 2004 3:01 pm
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
if ANYONE knows how to make the melee animation, PLEASE tell me!
and I finished the hang em high elite mod. again, tell me if I forgot something.
and I finished the hang em high elite mod. again, tell me if I forgot something.
Last edited by thinkreddie on Fri Aug 27, 2004 6:56 pm, edited 1 time in total.
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
chillout has been finished.
Last edited by thinkreddie on Fri Aug 27, 2004 6:57 pm, edited 1 time in total.
Holy Crap, that was fast!
I'll try the hang em high right now! I don't know about the melee animation...
The melee animation is activated by the AI in SP. So is the sword animation. I remember, a while back somebody was trying to get a melee animation for the sword for elites in Halo PC.
I think they succeded...
It was for sidewinder, I'll try to find the thread.
I'll try the hang em high right now! I don't know about the melee animation...
The melee animation is activated by the AI in SP. So is the sword animation. I remember, a while back somebody was trying to get a melee animation for the sword for elites in Halo PC.
I think they succeded...
It was for sidewinder, I'll try to find the thread.
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
the moderators probobly deleted it... I'll start working on direlect.
Last edited by thinkreddie on Thu Dec 29, 2005 8:34 am, edited 1 time in total.