CastleFortress for Hangemhigh v1

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swese44




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CastleFortress for Hangemhigh v1

Post by swese44 »

Here's another skin mod. This makes hangemhigh look and feel like a castle fortress. It's mostly stone textures, with castle brick walls. I can't get pics, but it's definitely worth the download. This should patch over any other mod since it only changes the bitmaps. Can anyone get some nice big pics for me? :)

Please give me some feedback--good, bad, suggestions, ideas, whatever. Thanks.
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CastleFortress HEH by swese44.rar
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Echelon




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Post by Echelon »

pics?
swese44




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Post by swese44 »

Sorry, don't have a video capture card. Did you read the description?
Evolved




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Post by Evolved »

Here are some pics..
This is a pretty cool skinning job
keep it up.
Attachments
Castle3.jpg
Castle3.jpg (155.82 KiB) Viewed 3159 times
Castle2.jpg
Castle2.jpg (174.08 KiB) Viewed 3159 times
Castle1.jpg
Castle1.jpg (166.08 KiB) Viewed 3159 times
Echelon




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Post by Echelon »

wow that is amazing.
how did you get thoes textures to work right?
swese44




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Post by swese44 »

Thanks a lot The_Evolved.

TheMadModder - It's just time. I think of a theme that would look good on a level, then get good pics/images for it. I pull all of the images I want to change with HMT 3.5 to see how they look in Photoshop compared to the level. Then change the images, check in game play, change images, check in game play, etc.

The toughest part of skinning I think is the images that repeat, like floors, walls etc. The brick walls were a pain. I tried at least 15 different images for the walls, and most of them looked great up close and repeated well, but from far away their mipmaps made ugly patterns. Even the current brick looks a little weird from far away (look at the ceiling), but it's not too bad. Photoshop has tons of tools you gotta get familiar with, and there are lots of plugins out there to help make good textures too.

Getting all the different textures to look good together is also tough. I had lots of extra textures that I tried to use in this and my other skinning mods like Death Valley and Death Canyon, but they just didn't fit the level so I'll try to use them in future mods.
Echelon




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Post by Echelon »

thanks man that helps a lot! :)
fezzman




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Post by fezzman »

Very nice job.
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Post by jkjk »

looks very nice. GJ.
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Post by Dollars »

I like! Good job. Keep up the good work

$'s
HaloHunter72





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Post by HaloHunter72 »

^ Same here!

Kepp up the good work! :D
(GT)Juggler




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Post by (GT)Juggler »

one of the coolest skins ive seen in a loong time.

Definitely keep doing what you do.
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XboxTech




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Post by XboxTech »

Yes ALL the above ,it is a masterful job :shock: , thanks swese44, I'm putting this in the best section. Do some more for a couple of the other maps :wink: . Have FUN
swese44




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Post by swese44 »

Thanks for the compliments guys. I'll be out of town for the next 2 and a half weeks, but I'll eventually make my way through the rest of the levels after that. If anyone has any ideas for any levels, let me know. You can post here or PM me.
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Post by darkhalo1326 »

...wow....great texturing...some of the best i have seen....and it seems to have worked out great with the level....u need to do more of the level texturing
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