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Now the lights on Backwash.. -.-
Posted: Sat Oct 14, 2006 7:59 pm
by ledgendary
Is it possible to get rid of those? You probably have to null something out ,but what?
Posted: Sat Oct 14, 2006 8:20 pm
by Elite747
Which lights are you talking about?
Posted: Sun Oct 15, 2006 9:17 am
by ledgendary
The ones that surround the base on the outside.
Posted: Sun Oct 15, 2006 1:27 pm
by Elite747
Those are bitmaps. Theres a bitmap for lights called illumination, and those control the lights. So if you erase all the illuminations, that should make the lights "turn off."
Posted: Sun Oct 15, 2006 1:49 pm
by slayer410
If it is a ligh, just remove it in the scnr.
Posted: Sun Oct 15, 2006 4:21 pm
by ledgendary
These things didn't work. I removed the ligh tags, and look for bitmaps with that name ( but didn't see any

) What should I do?
Posted: Sun Oct 15, 2006 6:15 pm
by kibito87
In the [ligh] tag try getting rid of the *bw_ambient* and *bw_fungus*.
Posted: Sun Oct 15, 2006 6:21 pm
by ledgendary
Thats the first thing I tried..

It's weird. They just don't want to go.
Rascist lights 
Posted: Mon Oct 16, 2006 12:40 am
by Geo
Arghh all teh white sigs
Null the ligh, remove the scen, null the illumination bitmaps and voila, should work.