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Need Help With Trees in Ivory Tower (halo 2)
Posted: Tue Oct 10, 2006 2:07 pm
by yodoo17
Does any one know the Chuck # for the trees in Ivory tower (halo 2) because im using Bsp scenery editor but i dotn know what number the trees are and i cant have trees for this mod.
Posted: Tue Oct 10, 2006 5:47 pm
by StalkingGrunt911
It would be chunk #70 -78 they should all start with plamtree. If you can't get it to show up in the BSP Scenery Editor just open Ivory Tower in Entity then go to the [sbsp] tag. Choose the bsp and at the top right go to Tools>Meta Editor. At the top where it says Tools choose it then choose Show and then a box will pop of ( Be sure to download Entity 1.3.0 to do it). Then check off show invisibles. Now scroll down until you find the reflexive name BSP Scenery Placement. Now go to chunks 70 - 78 and make the Z spawn -10.
Posted: Wed Oct 11, 2006 5:23 pm
by yodoo17
o thanks.. i divided the trees by zero and the trees disappeared but when i go over where the trees used to be i keep getting killed by the guardians and my body flies everywhere..?
Posted: Wed Oct 11, 2006 8:51 pm
by kibito87
Use Shade45's BSP Scenery Editor. And find the palm trees in it and make their Z coordinate negative something. basically what StalkingGrunt said but with Shade's tool.
Posted: Wed Oct 11, 2006 9:01 pm
by StalkingGrunt911
Everytime I try to edit the Z cord in Shade's app it gives me an error so I just use Entity.

Posted: Wed Oct 11, 2006 9:19 pm
by kibito87
weird. i've never had a problem with it before...
