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Few Questions...

Posted: Mon Oct 02, 2006 10:19 am
by Geo
Hey Guys, I got a couple o' questions, maybe some of you can help me :)

Firstly, How would I go about slightly decreasing the FOV when driving a warthog, and moving the camera further away from the 'hog more, like you can do in Yelo, but I want it changed permanently for my mod.

Also, is it possible to make crashes more dangerous in vehicles, so a high speed crash is more likely to make it explode? I'd imagine it was a JPT! thing, but haven't a clue where to start!

And one last thing, is it possible to make one vehicle "stronger" like make a ghost or warthog be more destrcutive to other vehicles when it crashes into them...

I hope somebody can help me, any help will be greatly apreciated.

Thanks in advamce guys...

Re: Few Questions...

Posted: Mon Oct 02, 2006 10:21 am
by SpecOp44
iGeo wrote:And one last thing, is it possible to make one vehicle "stronger" like make a ghost or warthog be more destrcutive to other vehicles when it crashes into them...
I'm not sure, and can't test at them moment, but bipeds have a health option in the Htlm tag when you open it in a meta editor, maybe it works for vehicles too.

Posted: Mon Oct 02, 2006 10:53 am
by turk645
dont know what to tell you when it comes to the camera, i have been trying to do that for a while now. But for the collision, my guess would be up the damage numbers on the jpt!'s collision and Vehicle_collsion.

Posted: Mon Oct 02, 2006 11:29 am
by smacktalker
the jpt! for collision as turk mentioned can be changed in order to make vehicles explode much sooner.

the more destructable vehicle, i take it you mean a ghost, with wraith crashing power, i believe it's in the PHMO what makes it stronger/heavier and whatnot. but thats a wild guess.

Posted: Mon Oct 02, 2006 12:20 pm
by turk645
you could also probably just lower the health of the hog in the hlmt.

Posted: Mon Oct 02, 2006 12:55 pm
by Geo
Thanks for all the help guys, I shall look into some of your methods tomorrow, anyone got any ideas for the camera stuff? There must be some editable values somewhere!?

Posted: Mon Oct 02, 2006 1:14 pm
by turk645
well there is something about the driver bitmask for a vehicle that seems to make the camera not want to move. i can move a pasanger camera fine but the driver one just stays put.