it crashes...help?

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Remlabskull





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it crashes...help?

Post by Remlabskull »

Ok, im making a mod on coagulation that consists of Gravity Throne, Fuel Rod Gun, Elite = Honor Gaurd, Jackel Shield, and Honor Gaurd Pike. I duplicate some ITMC tags for use from the items. I then clone some Collection Chunks in the SCNR. I go to BSP viewer and put them where i want. I resign it and put it on my xbox. It loads, but when it gets to the quick blue screen right after the "0" on the countdown, it freezes! Everytime! I dont know whats wrong and its very fustrating, help?
xXtR1Xm1Xx




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Post by xXtR1Xm1Xx »

Yeah I wish I could help you but I have a similar problem. It has something to do with cloniing chunks in the scnr I think.
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Remlabskull





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Post by Remlabskull »

Well that sucks. Does the Chunk Adder by GG do any better?
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Tural




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Post by Tural »

Many would argue that it's improper.
Remlabskull





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Post by Remlabskull »

i dont care so much that its improper, i just want it to work.
xXtR1Xm1Xx




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Post by xXtR1Xm1Xx »

Well the only thing you can do is try, ill experiment and tell you what I come up with.
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foxfanatic23I7




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Post by foxfanatic23I7 »

insolence and entity dont mix, that is your problem

if you do anything in insolence and then do something else in entity, the map will not work
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Remlabskull





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Post by Remlabskull »

alright. Thanks. But how am i supposed to fix systemlink compatability if adding chunks to scnr freezes it?
Remlabskull





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Post by Remlabskull »

i did EVERYTHING in Entity
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foxfanatic23I7




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Post by foxfanatic23I7 »

uhhhh

search button

for fixing system link, there was a tut released by shade45 that works real well, but im not sure f it will work if you cant add chunks, i dont really remember
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Remlabskull





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Post by Remlabskull »

Remlabskull wrote:alright. Thanks. But how am i supposed to fix systemlink compatability if adding chunks to scnr freezes it?
I just said that...
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