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[h2] problems skinning Coag.
Posted: Wed Aug 30, 2006 11:59 pm
by Ridley
Hey everyone, I'm sorta new to this. For my first mod I want to make a winter Coagulation. So I extracted skins from Containment and injected them into Coag but the ground doesn't come out right. I've tried applying the terrain specs from Containment and it creates black areas on the map. So then I tried just swapping out the grass for snow, but the snow ends up with green and brown areas on it. Can anyone tell me how to fix it? Thanks.
Posted: Thu Aug 31, 2006 4:08 am
by turk645
if i remember right you have to edit the dds of it because those black spots are on the bitm itself.
Posted: Fri Sep 01, 2006 12:13 am
by Ridley
Alright, I got rid of the different colored areas but how do you get rid of the 3d grass thats on the map? I got the snow to look right but theres grass on the map still. I tried just change the grasses color to white but it came out a tan-white color that just looks like dead grass.
wait?
Posted: Wed Nov 22, 2006 11:57 am
by xperx
how did you get rid of the weird color blotches? " Edit the DDS of it"???
I dont get it?... could you please help me out?
Posted: Wed Nov 22, 2006 1:32 pm
by CptnNsan0
just use the original coagulation ground texture and change it to a snowy white texture.