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[PMI]Sounds simple but isn't...what's wrong?

Posted: Sat Aug 26, 2006 9:10 pm
by =XHK=ZeroUltimate-Warrior
As you all know that I had been creating the mod 10,000 Fists....well the release date is back on and it will be Sept1 or maybe the 15 depending on how much longer i have on the maps because I am JUST about finished with all the bitmaps like only 3 skins left or so.....anyway the mod will not be a dissapointment it inhances all vidual performance and non of that stuff in game that changes what you fire or AI or like walking on walls oh no....this is mainly a skin and map mod and I need some help....the map Wizard....yes as a strange place we know but I have made Wizard look like it was DESTROYED! well almost that is where you all come in....I need fire,smoke,and spark emiiters in the map....well I succeeded perfectly BUT...sparkedit will NOT let me change the screnery and I do not know why mainly it will let me but it is NOT showing the emitters...well I can switch the meta of another piece of scenery in wizard...but the only scenery is the teleporter shield and the flag base.....So I decided to PMI one more piece of screnery in hopes of switching that meta or just changing it all in sparkedit...well I have fallowed the rules I extracted wizard..I got a tree out of Deathisland...I used the offset file....I made the model selections.....decrapped...copy and pasted the sbsp.meta in the wizard test file....I then fallowed whatever other instructions there was.....then I went to rebuild....and added the scen.meta tag only like you are supposed to...and BAM it didn't work...ERROR...ok wtf....so I try adding all files...NO didn't work....so omfg what do I do if nothing works....I just need one more piece of scenery to sacrifice......and ppl say PMI is so easy....PAH! bull butter..I mean the emitters were easy but these solid objects are NOT so will someone please give me an answer or a TUT that actually works and I can't have a movie or a link to something that doesn't work for other people I need something that ACTUALLY WORKS.

Posted: Sun Aug 27, 2006 8:12 am
by V0Lt4Ge
You don't swap the meta of it with other scenery, you change one of the tag types to scenery with HMT or HHT, then you import the tag with Sparkedit.

Posted: Sun Aug 27, 2006 2:27 pm
by =XHK=ZeroUltimate-Warrior
actually how do I do taht whole thing you said because I have no idea wtf you're talking about....

Posted: Sun Aug 27, 2006 2:33 pm
by V0Lt4Ge
In HHT, when you select a tag, it says the tag types to the middle left side of the program. Just change one of them to scen.

Posted: Sun Aug 27, 2006 2:39 pm
by =XHK=ZeroUltimate-Warrior
oh ok sounds simple but....it's already in the scenery tag and it wont work in sparkedit


also how do I create an AI spawn my friend said to do something with a vehicles in HHT and also this AI is in the map carousel which is Derelict...