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[Halo 2]Injecting P8 bumpmaps
Posted: Fri Aug 04, 2006 10:33 pm
by neodos
I searched on the forums about custom bumpmaps, and i found the Tural's dds plugin.So i save the bitmap with alpha layer and RGB as a DDS palette ARGB (256 colors)
But when i inject i get this:
I have the same problem injecting with, entity,dothalo or Ch2r 0.9.3(old bitmap editor)
Posted: Sat Aug 05, 2006 2:51 am
by Pyroman
http://files.halomods.com/viewtopic.php?t=56035
Use this tutorial on bump maps. It should fix your problem.
Posted: Sun Aug 06, 2006 3:02 am
by neodos
I do exactly the same thing, with the same bitmap, i have again this strange bitmap

Posted: Sun Aug 06, 2006 9:29 am
by Tural
I haven't seen anyone that is able to properly inject bump maps.
Posted: Sun Aug 06, 2006 9:49 am
by neodos

and why there is a tutorial?

Posted: Sun Aug 06, 2006 9:54 am
by Tural
The tutorial is wrong.
Posted: Sun Aug 06, 2006 10:17 am
by neodos
Ok
And how can i scale a texture and a bump for a model?
Posted: Sun Aug 06, 2006 10:57 am
by XxD3ATHxX
Tural wrote:I haven't seen anyone that is able to properly inject bump maps.
I think it is funny how you can say that. Picture property of iGeo.
BTW: My tutorial is NOT wrong. I dont know what you're doing, but it always works fine for me.
Posted: Sun Aug 06, 2006 11:00 am
by Tural
1) That is NOT bumpmap injection for the last time, it is either a plain black or plain white image. In fact, I gave him the plain black image in P8 format to inject.
2) You still have not shown proof you can do anything more than that.
Posted: Sun Aug 06, 2006 11:05 am
by neodos
That is what i was wondering about this warthog skin, i dont see bump o_0
Anyways how can i resize the texture and the bump for a model?
I mean, without extrating bitmaps, modifing the uv maps, the shaders? but with bump rezized too.
ps: XxD3ATHxX: if you tutorial works, could you inject a bumpmap of 512x512 and extract the tag with entity ?
Posted: Sun Aug 06, 2006 11:06 am
by Tural
Why do you need to resize a bump?
Posted: Sun Aug 06, 2006 11:32 am
by neodos
Because i took a machine, i changed the texture and the model is so big that my texture streched and bump too.
So i resized the texture but i cant resize the bump map

Posted: Sun Aug 06, 2006 12:13 pm
by Tural
Resizing it isn't going to make it good, it's not going to increase quality...
Posted: Sun Aug 06, 2006 12:17 pm
by neodos
i know, i resized to make a smaller texture, but when i say "resize" i am talking about the model, there are texte coords? something called uv mapping?