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Kestrel not working...

Posted: Mon May 22, 2006 12:01 pm
by supacasey
this is what my debug.txt says when i try to open the tag in a .scenario:

05.22.06 12:55:26 file_open('tags\levels\municipality\detailmaps\detail brushed metal.bitmap') error 0x00000003 'The system cannot find the path specified. '
05.22.06 12:55:26 couldn't open bitmap tag 'detail brushed metal.bitmap'.
05.22.06 12:55:26 failed to load shader_model tag 'vehicles\kestrel\shaders\kestrel_exterior'
05.22.06 12:55:26 file_open('tags\levels\municipality\detailmaps\detail brushed metal.bitmap') error 0x00000003 'The system cannot find the path specified. '
05.22.06 12:55:26 couldn't open bitmap tag 'detail brushed metal.bitmap'.
05.22.06 12:55:26 failed to load shader_model tag 'vehicles\kestrel\shaders\kestrel_interior'
05.22.06 12:55:26 failed to load gbxmodel tag 'vehicles\kestrel\kestrel'
05.22.06 12:55:26 failed to load vehicle tag 'vehicles\kestrel\kestrel'

why is it trying to get the bitmaps from a municipality tag file and such?

p.s. Where's the kestrel in municipality anyways?

Posted: Mon May 22, 2006 12:59 pm
by Veegie[Temp]
You're missing those bitmaps.

Posted: Mon May 22, 2006 1:22 pm
by thererout117
try opening the model in gurilla and change the bitmap path under shaders.