Projectile question. Is this possible?

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the hero





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Projectile question. Is this possible?

Post by the hero »

So, is it possible to make mod like this:
When you shoot projectile (for example rocket) from weapon, it splits up to two or more rockets or other projectiles while in mid-air and without exploding when it splits?
Can someone tell me how to do it if it
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Re: Projectile question. Is this possible?

Post by Golden »

[quote="the hero"]So, is it possible to make mod like this:
When you shoot projectile (for example rocket) from weapon, it splits up to two or more rockets or other projectiles while in mid-air and without exploding when it splits?
Can someone tell me how to do it if it
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Veegie[Temp]




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Post by Veegie[Temp] »

He meants chain spawning, and yes, it was done last year.
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Post by the hero »

Yeah that
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Post by Tural »

You can do that on impact, but it cant just split in mid air.
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Post by the hero »

Ok, thanks :) .But then I might be able to make that rocket bounce from wall. I mean when you shoot rocket and when it hits the wall and explodes it spawns other rocket in there making it look like that rocket is bouncing.

Maybe I
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Post by CtrlAltDestroy »

Tural wrote:You can do that on impact, but it cant just split in mid air.
Yes it can. Just set the detonation timer so it starts when the projectile has flown it's maximum distance.
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Post by Tural »

Touch
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Post by the hero »

[ZMT] L33T wrote:
Tural wrote:You can do that on impact, but it cant just split in mid air.
Yes it can. Just set the detonation timer so it starts when the projectile has flown it's maximum distance.
Thanks. That helps a lot. :D
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Post by xbox7887 »

Code: Select all

1.Int16-192-60
1.Label-Detonation Timer Starts-175-Left
.*--1
1.Int16-194-60
1.Label-Impact Noise-175-Left
.*--1
1.Float-196-60
1.Label-Bounce Life Before Exploding-175-Left
.*--1
1.Float-208-60
1.Label-Bounce Distance Before Exploding-195-Left
.*--1
1.Float-212-60
1.Label-Minimum Explosion Delay-150-Left
.*--1
1.Float-216-60
1.Label-Maximum Explosion Delay-150-Left
Use with h2x or dark matter. I can't remember exactly whats what, but you can edit when the detonation timer starts. The options are immediately, after the first bounce, or when at rest ;)

EDIT: this is for h2 by the way...since you really didn't specify
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Post by jake110 »

so is it posible to make it so when a plasma grenade explogs it could through more grenade out around it like a chain reaction of grenade spawning and exploding?
___________[__(__||____||__)_]_
|----------.===.-.~,~~:_____:______|=============[_]
|____/___/_/``` [____]
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