Help with fixing weapon and vehicle spawns in a BSP

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LiLj438





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Help with fixing weapon and vehicle spawns in a BSP

Post by LiLj438 »

Ok, i injected containments BSP into Gemini so i can use Detox's weather in BSP tool and i wanted to know if there is an easy way to put all of the weapons and vehicles back to its original place w/o having to move them manually in a BSP viewer.
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StalkingGrunt911




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Post by StalkingGrunt911 »

Open up Gemini and Containment in Entity.
Go to Containment's [itmc] tag.
Find the itmc tags that are not in Gemini. Example : BR, Frags, Magnum, active camo, etc.
You will need to get those spawns into Gemini.

Click on the itmc tag in Containment that isn't in Gemini then check off Parsed and Recrusive at the right in Entity and then click Save and save it somewhere. Then go to Gemini and check off Parsed and Recrusive then click Build and find the .info file on the itmc tag. You will also have to do that for the [vehc] tags in Containment as well.

Once you have all the spawns in Gemini you now need to go to the [scnr] tag of Containment.
Right click where all the reflexives and and choose Clone Chunk.
Find the reflexive Netgame Equipment and click on it.
At the top right click Copy To Clipboard.
You can now close Containment.
Go to the [scnr] tag in Gemini.
Right click where all the reflexives and and choose Clone Chunk again.
Find the reflexive Netgame Equipment and click on it.
This time click Overwrite Selected Chunk/Reflexive.
That will then fix all the spawns if you transfered the itmc and vehc.

My AIM is lifesuxeatchikn if you need anything else. :wink:
LiLj438





Posts: 21
Joined: Mon Jul 31, 2006 10:25 am
Location: Florida

Post by LiLj438 »

hey stalking thanx once again man u helped me out so much and again nice tut!
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StalkingGrunt911




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Post by StalkingGrunt911 »

No problem :wink:
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