Screwed up machs

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halo0001





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Screwed up machs

Post by halo0001 »

ok i have to have like 20 'bridges' and when i put them in my map they work fine for like 5 minutes but then they start disapperign, it still has coll but u just cant see them then the mc's body dissapears and all u can see is like a floating smg why is that, is there ne way to fix??
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smacktalker




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Post by smacktalker »

set the chunk to: max on map 1..

and higher the bounding radius on the mach you are using
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Post by Monkey Terd »

Also, Entity hates Ascension. The MC model usually gets messed up somehow.
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Re: Screwed up machs

Post by Exabyte »

halo0001 wrote:ok i have to have like 20 'bridges' and when i put them in my map they work fine for like 5 minutes but then they start disapperign, it still has coll but u just cant see them then the mc's body dissapears and all u can see is like a floating smg why is that, is there ne way to fix??
To many of any objects can lag out a map on halo 2.
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StalkingGrunt911




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Post by StalkingGrunt911 »

...That's why there is 20 or more gates in a race track? :P

It's most likely because he didn't put Max On Map 1.
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