[h2] problems skinning Coag.

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Ridley





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[h2] problems skinning Coag.

Post by Ridley »

Hey everyone, I'm sorta new to this. For my first mod I want to make a winter Coagulation. So I extracted skins from Containment and injected them into Coag but the ground doesn't come out right. I've tried applying the terrain specs from Containment and it creates black areas on the map. So then I tried just swapping out the grass for snow, but the snow ends up with green and brown areas on it. Can anyone tell me how to fix it? Thanks.
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turk645




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Post by turk645 »

if i remember right you have to edit the dds of it because those black spots are on the bitm itself.
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Ridley





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Post by Ridley »

Alright, I got rid of the different colored areas but how do you get rid of the 3d grass thats on the map? I got the snow to look right but theres grass on the map still. I tried just change the grasses color to white but it came out a tan-white color that just looks like dead grass.
xperx




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wait?

Post by xperx »

how did you get rid of the weird color blotches? " Edit the DDS of it"???
I dont get it?... could you please help me out?
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CptnNsan0




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Post by CptnNsan0 »

just use the original coagulation ground texture and change it to a snowy white texture.
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