Blank bsp
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- Posts: 11
- Joined: Wed Aug 30, 2006 11:56 pm
Blank bsp
Ok, I decided to make a machine map, and I wanted to know how aerial had a blank bsp with a hella cool sky. And I want instructions on how to put the bsp in.
- T Beezie
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- Location: Teh bourbon capital of the world
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http://files.halomods.com/viewtopic.php?t=59405
Use a map like floodlab and convert the cableroom BSP into your MP map, it should be big enough for you.
Use a map like floodlab and convert the cableroom BSP into your MP map, it should be big enough for you.

- foxfanatic23I7
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im not quite sure if that tutorial says how to null the sbsp so it is completely gone so i will just say how.
1. open your map in adi and then go to the sbsp tag.
2. then go to find the different sections at the bottom right. then scroll through until you find the one with dependency in it.
3. Then highlight ALL of the shaders by clciking the first one then holding shift and then clicking the last shad.
4. right click in the highlighted area and then click Null Out.
you are done.
WANRING be sure to do this after you have finished making your mod. Like as a last step.
1. open your map in adi and then go to the sbsp tag.
2. then go to find the different sections at the bottom right. then scroll through until you find the one with dependency in it.
3. Then highlight ALL of the shaders by clciking the first one then holding shift and then clicking the last shad.
4. right click in the highlighted area and then click Null Out.
you are done.
WANRING be sure to do this after you have finished making your mod. Like as a last step.