Entity Error

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Deathkindler





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Entity Error

Post by Deathkindler »

When I use Entity's SBSP viewer i get this error, i tried redownloading, that did nothing. It does it with every map, so i think i might be missing a file.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
Error in the application.
-2005530518 (D3DERR_NOTAVAILABLE)
at Microsoft.DirectX.Direct3D.Device..ctor(Int32 adapter, DeviceType deviceType, Control renderWindow, CreateFlags behaviorFlags, PresentParameters[] presentationParameters)
at entity.BSPViewer.InitializeGraphics()
at entity.BSPViewer.Main()
at entity.BSPViewer..ctor(BSPModel tempbsp, Map& mapz)
at entity.MapForm.rawEditorToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
entity
Assembly Version: 1.0.2311.435
Win32 Version: 1.0.2311.435
CodeBase: file:///C:/Documents%20and%20Settings/Jake/Desktop/Entity%20Alpha%201/entity.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Documents%20and%20Settings/Jake/Desktop/Entity%20Alpha%201/Microsoft.DirectX.DLL
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Documents%20and%20Settings/Jake/Desktop/Entity%20Alpha%201/Microsoft.DirectX.Direct3D.DLL
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2903.0
Win32 Version: 9.04.91.0000
CodeBase: file:///C:/Documents%20and%20Settings/Jake/Desktop/Entity%20Alpha%201/Microsoft.DirectX.Direct3DX.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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l Homestar l





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Post by l Homestar l »

Yeah, I get the same error. Anyone care to help us?
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jkjk




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Post by jkjk »

several other people do too. i have the latest directx also.
I'd like to see more XBC mods and less projectile mods!
soccerplay99





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Post by soccerplay99 »

same with me it shows tells me that directcd has a prouble dont know what to do
Net_Slayer





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Post by Net_Slayer »

same here but no prob wiv directx
OK I'm back getting H2v as soon as it comes out.
Tah for making it
jzimmer09




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Post by jzimmer09 »

you need to update ur grafix driver... thast wat i had 2 do.... and i fixed it
Image
uralllame wrote:*looks at blankly for a while*. So, what does that mean, and how do I fix it? Thanks
Net_Slayer





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Post by Net_Slayer »

no help at all my grafix card works perfectly fine...
honest
>_>
..|_
\__/

<_<
..|_
\__/

>_>
..|_
\__/
OK I'm back getting H2v as soon as it comes out.
Tah for making it
jlddodger





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Post by jlddodger »

D3DERR_NOTAVAILABLE

This error stands for (Direct3D Not Available), so either you driver is out-of-date, your directx is out-of-date, or your computer is just generally screwed. I get this error when trying to load BSP Viewer over remote desktop, and I know that that is D3D related.

Don't be so sure about your computers. Check again.
Image
Trigger_six




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Post by Trigger_six »

jlddodger wrote:D3DERR_NOTAVAILABLE

This error stands for (Direct3D Not Available), so either you driver is out-of-date, your directx is out-of-date, or your computer is just generally screwed. I get this error when trying to load BSP Viewer over remote desktop, and I know that that is D3D related.

Don't be so sure about your computers. Check again.
Not Direct 3d. The Direct3D Driver of yours is old. Heres proof. I have No direct x(the program, not the driver) on my laptop. And it still works.
jkjk




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Post by jkjk »

hmm, guess i gotta chk my graphics card driver (it's a e-machine)
I'd like to see more XBC mods and less projectile mods!
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Post by Monkey Terd »

jkjk wrote:hmm, guess i gotta chk my graphics card driver (it's a e-machine)
I have a 3 year old E-machines with 512 ram and everything works just fine :? .
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jkjk




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Post by jkjk »

Hmm. mine's from 01.
I'd like to see more XBC mods and less projectile mods!
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