Problem with my AI Mod

Technical Chatter here.
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{KAC}Mousey





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Problem with my AI Mod

Post by {KAC}Mousey »

hey everyone, i recently followed a tutorial on here on how to put AI into bloodgulch, it worked and i'm damn proud of it don't get me wrong :wink: however i'm having a slight problem, when the respawn occurs the banshee that the AI player is in fades out, you know when you pick up active camo you fade out to invisible? well it happens like that and i can't figure out why, i've altered everything to do with invisiblilty and nothing it working, damn it's annoying me :x
also the banshees also respawn only 3 or 4 times, i swapped to veichle offset with the rocket launcher like my friend cheeze suggested but it's not working, can someone give me a hand? cheers,

mousey :D
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Cheeze Man





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Post by Cheeze Man »

if the banshees are spawning above thne rocket launcher they may be pickihng up the active camo move it in spark edit to someware else in the map
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Post by =sw=warlord »

its not that its cos ur trying to put too many ai in a map i know cos i had it happen to me b4.
hope that helps
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Post by Benjyp »

could AI be put into coag on H2?
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Post by Ketchup_Bomb »

No.
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Post by Sarb »

Benjyp wrote:could AI be put into coag on H2?

Lets not go in to that topic. 8)
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{KAC}Mousey





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Post by {KAC}Mousey »

i need help, they stop respawning after 4 or 5 kills are made against em, can you help me out please?
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Post by DECOY »

Did you swap them for something like the rocket launcher or Fuel rod?

Because they only respawn a set number of times on the map....
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{KAC}Mousey





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Post by {KAC}Mousey »

i did it for rocket launcher and i do'nt know how to make weapons respawn more often
:?
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