[Model] Desert Eagle

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F1N3ST





Posts: 322
Joined: Fri Sep 30, 2005 10:39 am

[Model] Desert Eagle

Post by F1N3ST »

Update- I made it look better, and i went into the inside of the model and deleted all of the faces that werent showing, and added some detail. Pics arent updated, filesize dropped 10kb (With Smoothing) And i smoothed it. I scaled it too.
I made this in less than an hour, and it turns out to be one of my best models, check it out.
Give me credit if used please!
Attachments
Deagle.jpg
Deagle.jpg (47.45 KiB) Viewed 1021 times
Deagle.rar
Updated deagle, in OBJ
(22.67 KiB) Downloaded 38 times
Last edited by F1N3ST on Thu Aug 17, 2006 10:59 am, edited 2 times in total.
RA1N THE ELITE




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Post by RA1N THE ELITE »

looks good but how come it doesn't have anywhere for the bullets to come out?
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HK-47





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Post by HK-47 »

Lol.
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Thanks LT.
F1N3ST





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Post by F1N3ST »

Because i didnt put one....Barrels are very high poly, and this was ment not to be, and for halo 2......
RA1N THE ELITE




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Post by RA1N THE ELITE »

lol. no their not. oh well it's still a good model. 7/10 only cuz it has no barrel.
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F1N3ST





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Post by F1N3ST »

Barrels have 49 polys a peice, and this is only like 300 polys. It is a lot. I put one on, rerate please lol.
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CptnNsan0




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Post by CptnNsan0 »

alright finest do you mind if i use your model because im trying to find some models for my mod but unfortunatly i suck at modeling, i will give you the credit

just one question: how do you inject it when its in OBJ like that?
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Not Removing This
Kamatzu




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Post by Kamatzu »

Entity Model Tutorial by -DeTox-

Awesome model, Desert Eagles always look awesome :)
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