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Halo 2 Models for CE !!UPDATE!!
Posted: Fri Jan 21, 2005 3:47 pm
by hitmanbob
well i have been bored and i have made some skins and models( though the skins were the hardest part) and made them into tags. These tags can be used for halo ce maps and stuff like that. I DID NOT RIP ANY OF THESE SKINS FROM THE GAME FILES THEMSELVES. I made the greenlinebox skin and used it for the multicolorbox one. the gold on the multicolorbox was taken from a picture i took. It was digitally remastered to look more like the actual game color. The cone was made by me and me alone. I will be continually adding to this collection as time goes on. I plan on making a mostly perfect exploding box thingy sometime in the furture. the greyblocker tag will be used(unless they make there own) in the headlong map. I am also currently workin on some of the other boxes in different maps, but mainly the ones in headlong. Ummmm....(anything else to say).......oh yah, here is a pretty crappy render, not everything is right to scale, but i think it is good, so dont rag on it
Thanks to:
MadManiak for going Whoa whenever i showed him a render
Same for [XBOX]BigAFair
Oxygen and Crew for starting(and hopefully finishing) an awesome map
Bungie and Microsoft for making one of the best games ever
Discreet for making 3ds max
And a bunch of other people
(if u want to get ur name on the list just post so)
IF YOU WANT TO USE THESE IN YOUR MAP PLEASE GIVE ME CREDIT
Posted: Fri Jan 21, 2005 3:54 pm
by M4573R51337
Ah cool. I will enjoy som eof this.
Re: Halo 2 Models for CE
Posted: Sun Jan 23, 2005 9:01 am
by UXB
hitmanbob wrote:
IF YOU WANT TO USE THESE IN YOUR MAP PLEASE GIVE ME CREDIT
IF YOU WANT CREDIT FOR THESE WHY DIDN'T YOU PUT A README.TXT FILE IN THE ARCHIVE WITH YOUR NAME IN IT?
This just gets me: You want credit for your work, I can agree with that 100% you deserve it and I commend you for sharing it, however in a month or two this thread will be gone from the forum. The archive will be on someones hard drive or another website and they think "hey I got this cool stuff I can use". So they open the archive and extract everything and use the stuff without giving you credit.
Why did they fail to give you credit? Because you failed to place a simple readme.txt file in the archive with ANY information about the object, how they can use it or who to list as the designer!
Re: Halo 2 Models for CE
Posted: Sun Jan 23, 2005 12:08 pm
by DiablodeMorte
UXB wrote:hitmanbob wrote:
IF YOU WANT TO USE THESE IN YOUR MAP PLEASE GIVE ME CREDIT
IF YOU WANT CREDIT FOR THESE WHY DIDN'T YOU PUT A README.TXT FILE IN THE ARCHIVE WITH YOUR NAME IN IT?
This just gets me: You want credit for your work, I can agree with that 100% you deserve it and I commend you for sharing it, however in a month or two this thread will be gone from the forum. The archive will be on someones hard drive or another website and they think "hey I got this cool stuff I can use". So they open the archive and extract everything and use the stuff without giving you credit.
Why did they fail to give you credit? Because you failed to place a simple readme.txt file in the archive with ANY information about the object, how they can use it or who to list as the designer!
Woah.. Did you have to fry him soo bad?
Posted: Sun Jan 23, 2005 12:41 pm
by hitmanbob
*wimpers* dont kill me, im too young to die. ill put the read me in, just dont hurt me.
anyways im updating a few things. the greyblocker was the wrong shape and some other things. the triangle cones were too small.
and download the updated version for the updates i made
Posted: Sun Jan 23, 2005 2:40 pm
by DiablodeMorte
Oh, Actaully, I wasn't flaming you.. I WANT those models bad.. Is their some way you can get them to me in a .mdl format(i need the master chief too)
Posted: Sun Jan 23, 2005 4:38 pm
by hitmanbob
its ok, i was talking to.... UXB.... umm yah, im updating the multicolorbox. people were telling me on aim that it looked to brightly colored and the pattern wasnt right compare to ingame. i have been trying to get the boxes movable and i havnt been really successful
ill be updating them in a few mins
Posted: Sun Jan 23, 2005 5:35 pm
by DiablodeMorte
I would actuall like them not for a map.. But for an entirly different game... Could you get me them in a .mdl format?
Posted: Sun Jan 23, 2005 6:12 pm
by hitmanbob
i think i could, wut game are u talking about though
i cant, are there any other file types u can use, maybe one u can import or somthing
I can save these as these file types
.3ds, .AI, .ASE, .ATR, .BLK, .DF, .DWG, .DXF, .FBX, .IGS, .JMA, .JMM, .JMM, .JMR, .JMO, .JMS, .JMP, .LAY, .LP, .M3G, .MTL, .OBJ, .STL, .VW, .W3D, .WRL
Posted: Mon Jan 24, 2005 2:49 pm
by DiablodeMorte
hitmanbob wrote:i think i could, wut game are u talking about though
I'm making a game.. I'll give you credit if you want it/it goes into production
hitmanbob wrote:
.3ds, .AI, .ASE, .ATR, .BLK, .DF, .DWG, .DXF, .FBX, .IGS, .JMA, .JMM, .JMM, .JMR, .JMO, .JMS, .JMP, .LAY, .LP, .M3G, .MTL, .OBJ, .STL, .VW, .W3D, .WRL
Can I get all the models above + the master chief in 3dgs?
*note. The Master Chief Model would ONLY be used for the cutscenes in the game
Posted: Mon Jan 24, 2005 3:37 pm
by hitmanbob
umm sure... ill giv u the skins as well(its gonna be big so ill send to you on AIM
Posted: Tue Jan 25, 2005 2:33 pm
by DiablodeMorte
hitmanbob wrote:umm sure... ill giv u the skins as well(its gonna be big so ill send to you on AIM
\
How? Do u know my aim? Just upload it here:
http://66.177.140.221/halorts/
In the models forum plz(attachment mod)
Posted: Tue Jan 25, 2005 5:02 pm
by hitmanbob
it doesnt work, it gives me an erroe
Posted: Tue Jan 25, 2005 6:14 pm
by DiablodeMorte
What error? You can't uplaod now b/c my comp died. It'll be up soon
Posted: Fri Jan 28, 2005 2:11 pm
by hitmanbob
update are going to becoming shortly, i am (trying to) make the palm trees but i cant seem to get the uvws in the right spot, and does anyone know how to make a leaf thing, like have a plan with maybe 2 or 3 segments but have it show a leaf with out white
Posted: Mon Feb 07, 2005 3:45 pm
by hitmanbob
sry for the big bump
here is an updated version of it, i updated the box skin, i noticed it had a certain pattern that i was not able to make using conventional box uvwmapping methods so i made a wrap around skin. i also decreased the dimensions of the multicolorbox from 2048x2048 to 1024x1024. other than that everything is pretty good
here is the download
update: the multicolorbox was skrewed up, i fixed it
Posted: Tue Mar 01, 2005 11:49 am
by ghostofhalo
where's the download? i cant see it...
Posted: Wed Mar 02, 2005 6:32 am
by SHOUTrvb
you know, even though you made that model, most credit should still go to bungie as long as he is called master cheif.
Posted: Wed Mar 02, 2005 3:50 pm
by hitmanbob
no the Master chief model is from halo2(thanks to my friend) but the boxes and stuff i made myself
Posted: Sun Mar 06, 2005 8:10 am
by the_virus32
i am the download #100
