This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
Captain_Lag
Posts: 729 Joined: Thu Dec 25, 2003 11:24 am
Location: The one pointing the crosshairs at you...
Contact:
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by Captain_Lag » Tue Dec 14, 2004 11:45 am
**sigh** i'd thought u left
Banshee Ace 2
Posts: 158 Joined: Thu Jan 22, 2004 1:47 pm
Location: Element
Contact:
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by Banshee Ace 2 » Tue Dec 14, 2004 12:10 pm
ur right i left... then i came back.
Ah, Halomods has undergone some progress since i've left.
shadowkhas
Posts: 5423 Joined: Wed Jun 23, 2004 8:00 am
Location: Salt Lake City, Utah
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by shadowkhas » Tue Dec 14, 2004 1:06 pm
Welcome back!
The Spartan!
Posts: 313 Joined: Fri Oct 08, 2004 1:59 pm
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by The Spartan! » Tue Dec 14, 2004 1:38 pm
Great sprite models whoever made e'm. But I wish he would also rar the master chief model cause it's cool!
Thanks,
Elite Hunter
Banshee Ace 2
Posts: 158 Joined: Thu Jan 22, 2004 1:47 pm
Location: Element
Contact:
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by Banshee Ace 2 » Tue Dec 14, 2004 2:04 pm
whoa, i have fans? lol
Ah, Halomods has undergone some progress since i've left.
benman08
Posts: 721 Joined: Sun May 02, 2004 5:53 am
Location: Ohio
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by benman08 » Tue Dec 14, 2004 5:01 pm
im a memeber!
shortysk8monkey
Posts: 280 Joined: Thu May 20, 2004 2:46 pm
Location: zanzi
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by shortysk8monkey » Wed Dec 15, 2004 11:29 am
Captain_Lag wrote: **sigh** i'd thought u left
dude, why do you have to put banshee ace down? welcome back banshee ace!!
Banshee Ace 2
Posts: 158 Joined: Thu Jan 22, 2004 1:47 pm
Location: Element
Contact:
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by Banshee Ace 2 » Wed Dec 15, 2004 12:04 pm
yea, i'll try to be more helpful in these forums. plus, some of u remember my Cyan City map i've been planning. i've been working on it for 5 months now.. still in progress.
i'm doing everything myself.
Ah, Halomods has undergone some progress since i've left.
Jeagen
Posts: 115 Joined: Sat Jul 24, 2004 12:08 pm
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by Jeagen » Wed Dec 15, 2004 12:40 pm
banshee u also missed Platoon II for PC,check outstanding its a sticky and its locked,its an awesome mod(sorry to waste ur time if ur a CE only peep)
Flesh
Posts: 6 Joined: Sun Nov 14, 2004 11:04 am
Location: !!! WTF? y u wanna know!! fo fuck ur self!
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by Flesh » Thu Dec 16, 2004 6:42 am
benman08 wrote: im a memeber!
good.for.you.
Leg0
Posts: 681 Joined: Mon Jun 28, 2004 2:19 pm
Location: Chicago, IL
Contact:
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by Leg0 » Thu Dec 16, 2004 12:57 pm
hey flip boy
nice job on those. im gonna join the site later
Hydra
Posts: 23 Joined: Sat Sep 18, 2004 9:00 am
Location: 3 miles north of armaggeden
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by Hydra » Fri Dec 17, 2004 4:31 am
Here's the sprite models
for those who cant be bothered joining
Attachments
HaloSprites.zip
(449.08 KiB) Downloaded 19 times
Banshee Ace 2
Posts: 158 Joined: Thu Jan 22, 2004 1:47 pm
Location: Element
Contact:
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by Banshee Ace 2 » Fri Dec 17, 2004 11:45 am
thanks a bunch hydra! i edit the first post for this.
Ah, Halomods has undergone some progress since i've left.
The Spartan!
Posts: 313 Joined: Fri Oct 08, 2004 1:59 pm
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by The Spartan! » Fri Dec 17, 2004 12:29 pm
Banshee Ace 2 since your sig says I NEED Blietzkrieg plug-in for 3ds max 7 i'm gonna answer that for you. 3ds max 7 uses the 3ds max 6 blietzkrieg plug-in so that's really simple.
Thanks,
Elite Hunter
DarkBrute
Posts: 157 Joined: Wed Aug 11, 2004 12:08 pm
Location: Installation 07 Library Trying to reason with a flood about not eating me.
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by DarkBrute » Fri Dec 17, 2004 5:08 pm
Man, why dont the models in Halo come with skeletons? I mean, they move in the game and when you extract them, they dont show up.
Seriously, where are the freaking bones???
Can anyone tap into the evergreen school district grading server and change my Grades to As?
V0Lt4Ge
Posts: 3602 Joined: Wed May 12, 2004 4:56 pm
Location: California
Contact:
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by V0Lt4Ge » Wed Dec 22, 2004 7:28 pm
Captain_Lag wrote: **sigh** i'd thought u left
way to welcome him back
are this models? sprites? things i can use in paint???
Scotty
Posts: 74 Joined: Thu May 27, 2004 7:27 am
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by Scotty » Thu Dec 23, 2004 11:21 am
Does anyone have a perfect model of a warthog in max format?
hhhunter
Posts: 27 Joined: Wed Sep 01, 2004 6:45 am
Location: drinking kenyian whisky under a palm in an ice desert with an elephant on pluto
Contact:
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by hhhunter » Thu Dec 23, 2004 11:55 am
I dont thinks there ere any on this site. Try a google search
To gain perfection you have to seek it
i take sig requests
Image Size too Large, Please keep below 50kb
{ST}117
Posts: 21 Joined: Mon Oct 25, 2004 2:36 am
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by {ST}117 » Fri Dec 24, 2004 11:55 am
whats the diference between sprites and normal models?
btw, does anyone know how to rig bipeds? bones and cr.ap?