GBX importer

This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
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EwoudCP





Posts: 39
Joined: Wed Apr 21, 2004 10:21 am
Location: The Netherlands, Amsterdam

GBX importer

Post by EwoudCP »

I know it seems n00bish, but I can't find it.
Does anybody know where it is?
Sonictag




Wordewatician 500

Posts: 1241
Joined: Sun Aug 15, 2004 11:01 am
Location: England

Post by Sonictag »

Open guirrila, then you open up the .gbxmodel of somthing, and you export. Then with the JMS plugin you can import the text file which it creates. Check the front page for the JMS plugin.
ThabounceR





Posts: 157
Joined: Thu May 06, 2004 10:30 am
Location: #halomods

Post by ThabounceR »

Sonictag wrote:Open guirrila, then you open up the .gbxmodel of somthing, and you export. Then with the JMS plugin you can import the text file which it creates. Check the front page for the JMS plugin.
and u are so wrong :)

Guerilla -> file, export
Max -> maxscript, run script, find the gbxmodelimporter script

that u can find on the Files forum Tags section

Edit

i guess that is gone, atleast i cant find the topic anymore
"there is no spoon fool"
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EwoudCP





Posts: 39
Joined: Wed Apr 21, 2004 10:21 am
Location: The Netherlands, Amsterdam

Post by EwoudCP »

Sonictag wrote:Check the front page for the JMS plugin.
Where on the front page?
I can't find it!
I used search, but I couldn't find anything!


<EDIT>
ThabounceR wrote:
Sonictag wrote:Open guirrila, then you open up the .gbxmodel of somthing, and you export. Then with the JMS plugin you can import the text file which it creates. Check the front page for the JMS plugin.
and u are so wrong :)

Guerilla -> file, export
Max -> maxscript, run script, find the gbxmodelimporter script

that u can find on the Files forum Tags section

Edit

i guess that is gone, atleast i cant find the topic anymore
Me neither. Any other place to find it?
</EDIT>
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