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Model: Building/Base

Posted: Fri Sep 10, 2004 9:40 pm
by wolf_demon
this is the first ever thing i have put up for downloading

thanks to Woo-chopper5 for:
-fixing a couple mistakes left by clumsy me
-renders
-and converting it from .gmax to .max for you all to enjoy.


its not scenery. merge it with your current map and connect it to the scenery.
Image
Image

the inside doesnt have a render:
Image

no its not scenery. just merge it with your current map and connect it to the BSP.

Posted: Sat Sep 11, 2004 6:07 am
by ExileLord
That looks pretty cool in my opinion.

Posted: Mon Sep 13, 2004 1:43 pm
by wolf_demon
thats it for feedback :?: :?: :?: :?: :?

Posted: Mon Sep 13, 2004 1:57 pm
by -Legendary-
thats all i want to do is make a simple map how did u do that what program do u have

Posted: Fri Oct 01, 2004 6:27 pm
by Madcow
does it have any errors? open edges? to many polys?

Posted: Fri Oct 01, 2004 7:35 pm
by Pie
looks nice :wink:

Posted: Tue Oct 12, 2004 3:49 am
by Made By Me
he already deleted bottom faces for connecting to the bsp and it has exactly 326 polys and the only errors are the bottom ones (because of the connecting)

Posted: Tue Oct 12, 2004 9:43 am
by HMC Helljumper
but why would he delete the bottom faces? you dont need to connect htings to the skybox... you just make htem seperate objects an du get hte z buffered triangles error but it still builds ur map anyway... its alot simpler and it is a lot faster na d more efficient

Posted: Tue Oct 12, 2004 2:16 pm
by Made By Me
yeah, but the bottom faces are still not there.

Posted: Tue Oct 12, 2004 2:20 pm
by HMC Helljumper
well its looks great but thats pretty gay about the bottom faces

Posted: Tue Oct 12, 2004 2:27 pm
by Made By Me
yeah, i dont know why he said just connect to bsp, its pretty easy to make this scenery :lol:

Posted: Tue Oct 26, 2004 2:57 pm
by wolf_demon
sorry to bring this topic up from the old ages.

but i didnt make this scenerey because, well, i don't think scenery looks organic. it looks so much better if you connect it directly to the BSP of your map. and another thing: i didn't skin it

Posted: Tue Oct 26, 2004 3:20 pm
by Pie
yea, scenery makes you only able to make it all one type of material (metal, dirt etc) and it just isn't as good....easier to do, but not as good


(in my opinion at least)