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				Model:LongSword Bomber
				Posted: Sun Aug 29, 2004 5:14 am
				by SquiddyTreat!
				Okay, I'm NOT saying it's mine, just extracted it from HALO PC, and stuffed it into a rar. It has NO COLLISION MODEL, AND THESE ARE NOT TAGS!: IT IS A RESOURCE. I noticed someone posted in the Tech Questions forum about this. Put the longsword into a map, give it collision, and do all that. It would be pretty nice to see that. It's THE EXACT SAME LONGSWORD AS IN HALO PC. UNCHANGED, UNEDITED. 

Here it is.
 
			 
			
					
				
				Posted: Sun Aug 29, 2004 5:26 am
				by Jeagen
				well,this wont work....cuz it cant b injected through hmt...i was thinking some1 to rebuild a map and try it....but my friend and i BOTH tried alone and we got the same out come the screen went black right when the server started   :/
			 
			
					
				
				Posted: Sun Aug 29, 2004 7:32 am
				by Captain_Lag
				well the .gbxmodel is in Guerilla so if u make a collision and a .vehicle tag it can be added easily....but its huge so you'd need a big ass map to put it in
			 
			
					
				
				Posted: Sun Aug 29, 2004 9:55 am
				by Meatwad
				jeagen u did it wrong.
if u rebuild it correctly with the longsword, and put it in BG for example, the longsword is almost invisible, u can see it but u cant touch it or do anything
			 
			
					
				
				Posted: Sun Aug 29, 2004 3:15 pm
				by Captain_Lag
				Meatwad wrote:jeagen u did it wrong.
 can see it but u cant touch it or do anything
thats because there is no collision geometry...i'd do it if i wasnt so lazy and thought people wud care
 
			 
			
					
				
				Posted: Sun Aug 29, 2004 3:29 pm
				by Jeagen
				look every1 go into the pillar of autumn in HMT its  VEHCILE not scenery tag like in the maw
			 
			
					
				
				Posted: Mon Aug 30, 2004 9:51 am
				by Captain_Lag
				understood, but it still has no collision geometry
			 
			
					
				
				Posted: Thu Sep 02, 2004 9:32 am
				by Guest
				well thanks to the gbxmodel importer, you can make it into a c-geom file ^_^ kthxbai!!1
			 
			
					
				
				Posted: Thu Sep 02, 2004 10:03 am
				by Captain_Lag
				ya then u need a .vehicle tag
			 
			
					
				
				Posted: Fri Sep 03, 2004 3:19 pm
				by Jeagen
				Captain_Lag wrote:understood, but it still has no collision geometry
          well,actually it does,cuz i flew it in the outside of POA,and the wings kept hitting the bridge and it was no fun :/[/quote]
 
			 
			
					
				
				Posted: Fri Sep 03, 2004 5:53 pm
				by Captain_Lag
				how did u fly it outside the poa?
EDIT: also, thats on PC, not CE
			 
			
					
				
				Posted: Tue Sep 05, 2006 9:40 am
				by =sw=warlord
				sorry to bump but the download dosnt work for me.
			 
			
					
				
				Posted: Tue Sep 05, 2006 11:05 am
				by TrashiestGerm
				And this is in Halo already. There was no need for a topic in the first place.
			 
			
					
				
				Posted: Sat Oct 28, 2006 3:15 pm
				by sharpshot2492
				The POA is bsp not a vehicle in a10.
			 
			
					
				
				Posted: Sat Oct 28, 2006 3:23 pm
				by Jsk1610
				uh... Nice huge two YEAR bump.
			 
			
					
				
				Posted: Sat Oct 28, 2006 4:09 pm
				by MrBalll
				Try counting again Jsk. It was almost a two MONTH bump, not two years.
			 
			
					
				
				Posted: Sat Oct 28, 2006 4:14 pm
				by Jsk1610
				Talkin bout the posts two before that. Some moderators aren't very active...