This forum is for uploading new building blocks for maps such as tags and new models.  Please do not post any copyrighted material (ie, models/textures from other games).
			
		
		
			
				
																			
								#n3`Paul 							 
									 
 
 
 
 
		Posts:  49  		Joined:  Wed May 26, 2004 11:16 am 		
		
											Location:  HELP! im trapped in a ventilation shaft! get some help! 
							
						
		 
		
						
					
						 
		 
													
							
						
									
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								by #n3`Paul   »  Tue Jul 13, 2004 3:06 am 
			
			
			
			
			well, we got link posted here, its in the CE section, hang on, ill post a link.
http://files.halomods.com/viewtopic.php ... sc&start=0 
thats the map.
by the way, PM me with ur MSN adress, since u are posted as a guest here, i cant PM u.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								(THS) Btd69 							 
									 
 
 
 
 
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								by (THS) Btd69   »  Tue Jul 13, 2004 3:55 am 
			
			
			
			
			If this works.. hehe... A guy I know on a modelling site.. hes DAMN good... lol
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								#n3`Paul 							 
									 
 
 
 
 
		Posts:  49  		Joined:  Wed May 26, 2004 11:16 am 		
		
											Location:  HELP! im trapped in a ventilation shaft! get some help! 
							
						
		 
		
						
					
						 
		 
													
							
						
									
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								by #n3`Paul   »  Tue Jul 13, 2004 6:34 am 
			
			
			
			
			THATS what i call a great texture.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Captain_Lag 							 
									 
 
 
 
 
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																										Location:  The one pointing the crosshairs at you... 
							
							
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								by Captain_Lag   »  Tue Jul 13, 2004 9:34 am 
			
			
			
			
			  wow....sum1 rilly needs to teach me to model...i hate admiring every1 but myself 
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								x-elite 							 
									 
 
 
 
 
		Posts:  38  		Joined:  Mon Jul 12, 2004 1:45 pm 		
		
											Location:  in teh middle of no where 
							
						
		 
		
						
					
						 
		 
													
							
						
									
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								by x-elite   »  Tue Jul 13, 2004 2:08 pm 
			
			
			
			
			that plane is funky enough for me 2 dl it!
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								x-elite 							 
									 
 
 
 
 
		Posts:  38  		Joined:  Mon Jul 12, 2004 1:45 pm 		
		
											Location:  in teh middle of no where 
							
						
		 
		
						
					
						 
		 
													
							
						
									
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								by x-elite   »  Tue Jul 13, 2004 2:09 pm 
			
			
			
			
			that is the best model ive ever saw sso far 
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								-Specter- 							 
									 
 
 
 
 
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											Location:  California 
							
						
		 
		
						
					
						 
		 
													
							
						
									
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								by -Specter-   »  Tue Jul 13, 2004 9:47 pm 
			
			
			
			
			
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Shadowman21402000 							 
									 
 
 
 
 
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								by Shadowman21402000   »  Wed Jul 28, 2004 2:30 pm 
			
			
			
			
			most of the sweetness of that model is its texture, the gemotry is very simple.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Ingurum 							 
									 
 
 
 
 
		Posts:  32  		Joined:  Sun Jul 04, 2004 6:43 am 		
		
						
						
		 
		
						
					
						 
		 
													
							
						
									
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								by Ingurum   »  Sun Aug 15, 2004 12:30 am 
			
			
			
			
			sorry that i didnt reply, was busy all the time, was working on some low poly stuff for a hl1 mod 
 
any ideas and new ideas for models are welcome. still wanna do a new armor for the char, but no idea so far 
 
im now going on with the airvehicle, will so some versions i think, becuase i cant decide how i should do the rear. 
$0.02 
Ingurum
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Ingurum 							 
									 
 
 
 
 
		Posts:  32  		Joined:  Sun Jul 04, 2004 6:43 am 		
		
						
						
		 
		
						
					
						 
		 
													
							
						
									
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								by Ingurum   »  Sun Aug 15, 2004 1:27 am 
			
			
			
			
			got a cookie for ya, to make the time shorter  
here a quite old model of a mg, free to use.
.max & .3ds, pics included, readme.txt
 
 
 
			
							
					
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			  basemg.zip  
			base mg model.max & .3ds, pics included, readme.txt  			(842.83 KiB) Downloaded 13 times 
		 
		
			 
									 
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								inkjet 							 
									 
 
 
 
 
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								by inkjet   »  Tue Aug 17, 2004 10:24 am 
			
			
			
			
			wow. those are probably the best models i have seen on these forums. wow. please put them in to the game.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Ingurum 							 
									 
 
 
 
 
		Posts:  32  		Joined:  Sun Jul 04, 2004 6:43 am 		
		
						
						
		 
		
						
					
						 
		 
													
							
						
									
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								by Ingurum   »  Thu Aug 19, 2004 8:06 am 
			
			
			
			
			ty, but i concentrate more on modelling them, sorry. i think you guys are very talented and can put them ingame better than me 
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								#n3`Paul 							 
									 
 
 
 
 
		Posts:  49  		Joined:  Wed May 26, 2004 11:16 am 		
		
											Location:  HELP! im trapped in a ventilation shaft! get some help! 
							
						
		 
		
						
					
						 
		 
													
							
						
									
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								by #n3`Paul   »  Fri Aug 20, 2004 12:43 pm 
			
			
			
			
			nice models, if u ever want ur shyt UVW-mapped, just ask me, im good at that hehe.. WHOOP.. ok, im bored, lets not mess this topic up now.. 
 
MUST.... RESTRAIN..... SELF..... 
ok, taht'll do
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Grunts r Crunk 							 
									 
 
 
 
 
		Posts:  31  		Joined:  Wed Mar 10, 2004 1:41 pm 		
		
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								by Grunts r Crunk   »  Fri Aug 20, 2004 6:46 pm 
			
			
			
			
			Holy Shit thats fucking awesome. 
if we had a awesome skinners and put thoose ina map its would pwn any other map.
			
			
									
									Grunts in the Hood!!!
						 
		 
				
		
		 
	 
				
		
		
			
				
								SnaFuBAR 							 
									 
 
 
 
 
		Posts:  2515  		Joined:  Sun Apr 04, 2004 11:21 pm 		
		
						
						
		 
		
						
					
						 
		 
													
							
						
									
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								by SnaFuBAR   »  Fri Aug 20, 2004 8:26 pm 
			
			
			
			
			WOW that's very awesome work!  i myself am making a weapon, but the poly count is killing me...  bullets are nicely done as well on the mg...hell they're all very good!
			
			
									
									 
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
 
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Guest  							 
									 
 
 
 
 
						
		
						
						
		 
		
						
					
						 
		 
													
							
						
									
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								by Guest   »  Fri Aug 20, 2004 9:56 pm 
			
			
			
			
			well the bullets do the most of polycount, but a friend of mine said me it needs at least these polys to look right. and i can unvwrapp too, but thanks for the help, i could need some (planning many models ^^) 
 
#n3`Paul as you can see i didnt unwrapp the machinegun, maybe you could if you want to, there are only some cylinders to unwrapp.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Ingurum 							 
									 
 
 
 
 
		Posts:  32  		Joined:  Sun Jul 04, 2004 6:43 am 		
		
						
						
		 
		
						
					
						 
		 
													
							
						
									
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								by Ingurum   »  Fri Aug 20, 2004 9:57 pm 
			
			
			
			
			that was me btw.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								#n3`Paul 							 
									 
 
 
 
 
		Posts:  49  		Joined:  Wed May 26, 2004 11:16 am 		
		
											Location:  HELP! im trapped in a ventilation shaft! get some help! 
							
						
		 
		
						
					
						 
		 
													
							
						
									
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								by #n3`Paul   »  Sat Aug 21, 2004 12:06 am 
			
			
			
			
			w0rt, okay.  
 
btw, hows that air vehicle comin? 
 
that 1 wroks. 
hehe, oh, when its done, can we have it? (we as in me, and Rafazum) and put it into halo? 
 
anyhoo, when its done that iz. 
 
keep it uppppha
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Guest  							 
									 
 
 
 
 
						
		
						
						
		 
		
						
					
						 
		 
													
							
						
									
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								by Guest   »  Sat Aug 21, 2004 12:12 am 
			
			
			
			
			i dunno what to do with the vehicle, but probably it will be free to download, dunno yet. but im quite sure ill give it to map makers, from which i think they could need it.
im modelling the rear right now think ill have to do many different of them to decide which fits. and lateron ill do a dropship version of it. but i still need help at the armor from the soldier 
 have really no good idea.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Ingurum 							 
									 
 
 
 
 
		Posts:  32  		Joined:  Sun Jul 04, 2004 6:43 am 		
		
						
						
		 
		
						
					
						 
		 
													
							
						
									
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								by Ingurum   »  Sat Aug 21, 2004 12:16 am 
			
			
			
			
			damn why does it always log out damn. was again me