[MAP]H2 Lockout for Halo CE

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GRDDESTROYER





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[MAP]H2 Lockout for Halo CE

Post by GRDDESTROYER »

Title: H2 Lockout final
Author: Nathan555
Description: This is a modified version of lockout. It has a little bit more h2 style weapons and appeal than the original map.

http://www.xfire.com/screenshots/grdestroyerh2god/
^^ click here for more pics
Description:This is a modified version of lockout. It has a little bit more h2 style weapons and appeal than the original map.
Bugs:Battle rifle model dosent show when you pick it up(although its still a very good weapon if you pick it up. Some of the signs are switched when you pick up a weapon. H2-needler has a infinite zoom. Gravlift is a little buggy but can get you up.
Credits:Jahairn for the h2 biped
Most weapons are CMT
Scenery tags... dont really know where i got them.
Also on king of the hill a h2-bomb appears on each of the bases. If you want you could play assult rather than koth.

P.S. There is a little secret in the level for people who like easter eggs(well actually its not an easter egg).Hint:This secret is so powerful in this map it needs guards to protect it.
By:Nathan555

Version:0.2
A few tweaks have been done. Nothing major. Dual magnums are now in beside the gravlift and a shotgun has been added(not halo2,although there will be one in further updates)

Version:2.0
New Halo 2 weapons are ingame such as h2-shotgun,dual-magnum/smg(as bad sound though),h2 swords that lunge at enemy,and new bipeds near secret.

Version:FINAL
Ok, this is the last Im doing for h2-lockout (my next and last map will be h2-santuary) so here is the final touches: battle rifle model in place, signs corrected,assault is now neutral assault in which the bomb is in the middle when you play koth, only problem is smg\magnum have wrong sound when you pick them up.

So, I hope you like the final as much as I did and I hope you like my next and last map h2-santuary (after this I giving up map making, except for personal pleasure). Post comments about the map or h2-santuary in the H2-Santuary post in the forums.

PS:THIS MAP IS NOT CREATED FROM ME!!!
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preston566




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Post by preston566 »

Not bad. Looks nice, fun play?
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GRDDESTROYER





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Post by GRDDESTROYER »

there are some hidden "Elites"
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[betray_crysis]





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Post by [betray_crysis] »

The elites are guarding a weapon that's used by a scarab. :shock:
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Cryticfarm





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Post by Cryticfarm »

If you've noticed this isn't even his. I didn't even take the effort to type up the post himself. Good map though, but how you taking it from him is pathetic. I'm guessing you didn't ask for permission.
Nathan: 10/10
You: Pathetic/10
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JK-47




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Post by JK-47 »

Wot?
He gave credit to Nathan555, and even said in big letters "I did not create this map". I'm not seeing how he 'took' this from him. He just posted it because he noticed it hadn't been posted here; this kind of thing has happened plenty of times in the past.
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Cryticfarm





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Post by Cryticfarm »

Well I still wanna see proof that he gave him permission. Also, wtf is with 460328a916f153fe2c89fc24ee8fe0cae86ef09a.png lol.
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JK-47




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Post by JK-47 »

You don't need permission to post the map on other sites, so long as you give them credit to show you aren't taking credit for creating the map.
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Cryticfarm





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Post by Cryticfarm »

JK-47 wrote:You don't need permission to post the map on other sites, so long as you give them credit to show you aren't taking credit for creating the map.
Oh really? Sorry for that. :(
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Post by p0lar_bear »

I can immediately tell just by that one screenshot and your description that this map is horrible. Sky is completely and totally wrong in every way, your environmental shaders are butt-ugly, lighting is all wrong, Knave's weapons are gross, the old old CMT HUD is horrible, the easter egg is unneeded and game-breaking, there are bugs left in that can be easily fixed, and an attempt to put in a Halo 2 gametype that simply won't work.

I'm insulted as a modder that you're calling this a final version; this doesn't even pass as pre-alpha. Don't even think of moving onto a new map until you know what you're doing and can fix up and polish the map, because you obviously have no idea what makes a map good. Just slapping old CMT content into a possibly ripped BSP is the exact opposite of a good map.
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Post by SuperSnorky »

This map is about two years old...
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Post by supersniper »

Yes it is. It's been up on Halomaps.org for like ever. I seriously would not give this map a 10 out of 10 but maybe a 6 or 7.
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Re: [MAP]H2 Lockout for Halo CE

Post by stormblitz96 »

Lol, only thing this map misses is the famous "halo 2 ghost of lockout" :lol: .
Good modifications must take time...
Gallopokoi





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Re: [MAP]H2 Lockout for Halo CE

Post by Gallopokoi »

<3 this map *downloads*

EDIT: "Just noticed how old the posts before were, But i saw that it had new posts, so i posted ;s"
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