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Splinter Remake [splinter2]

Posted: Wed May 11, 2005 6:30 pm
by ~WD~ church
I've decided to follow the tutorial on how to make a ce map :D .But there was a problem. The map maker left out a bunch of vehicles, weapons and stuff. So I took the liberty into stylizing the environment differently and adding some easy to find secrets. After I built the splinter2 map, I realized I forgot to add ammo to the weapons I put there. Sry, thats really the only flaw. You start with a pistol and rocket launcher. And I know I have 24 hours to get the map file here so I'll get it tommarow. I don't have the time to upload it just yet, but I will :wink: (I've added the 'shee to the map to :D )

Here's the download...

Posted: Wed May 11, 2005 6:46 pm
by Th3 hUnTeR
y re make?cool though
yay

Posted: Wed May 11, 2005 6:49 pm
by PsYcHoSoLdIeR
Doesnt seem up-to-standard, just too simple.

Posted: Thu May 12, 2005 5:50 am
by SpecialBrownies
PsYcHoSoLdIeR wrote:Doesnt seem up-to-standard, just too simple.
What he said!


No offense, but this is worse than the old one.

EDIT: If this is your first map you did pretty good, since I still can't do bases all that well and ive been here for almost a year.

Posted: Thu May 12, 2005 6:47 am
by Winter Fox
it looks very much like tutorial .map....also i suggest changing the sky box to the timberland one that way you wont have clouds that end suddenly

Posted: Thu May 12, 2005 7:23 am
by theguy2042000
It looks better than the orignal, but not good enough. :(

Posted: Fri May 13, 2005 4:19 am
by hotmonkeylicker
Winter Fox wrote:it looks very much like tutorial .map....also i suggest changing the sky box to the timberland one that way you wont have clouds that end suddenly
thats cuz it is the tut map but with extra stuff...

don't worry i still can't make maps :roll:

Posted: Fri May 13, 2005 1:00 pm
by ~WD~ church
Well, yeah, its my first map. And I did totally remake splinter but it says I have no geometry to export... I made a box outside of the level and called it frame... What else do I have to do?

EDIT: I never linked it to my frame... How do I do that?

Posted: Fri May 13, 2005 11:34 pm
by MasterNeoChief
Select the mesh, press link(somewhere at the top) and then click on the frame.

Posted: Sat May 14, 2005 10:31 am
by ~WD~ church
MasterNeoChief wrote:Select the mesh, press link(somewhere at the top) and then click on the frame.
Cool. Thanx.

yeah

Posted: Sat May 14, 2005 4:18 pm
by JudgeBond
well ive got a pretty decent base, but nothing to do with it....
sadistic wrote:

What he said!


No offense, but this is worse than the old one.

EDIT: If this is your first map you did pretty good, since I still can't do bases all that well and ive been here for almost a year.

Posted: Sat May 14, 2005 5:44 pm
by ~WD~ church
Can you put that up for download...? Thats a REALLY good base. And I got another problem... For a different map I made, (when I try to export it with blitzkrieg] it says I have no actors... What do I gotta do this time?

Posted: Sat May 14, 2005 6:33 pm
by Kirk
It sort of looks like the base in Hang Em High

Posted: Mon May 16, 2005 1:08 pm
by diesel666
HMM WAT CAN I SAY ABOUT IT REALLY.....

ITZ FUCKIN DRY POOP IT MAKES ME SICK U FUCKING KNOBJOCKEY PISSFACE BASTARD FUCKING CUNT

reply

Posted: Mon May 16, 2005 1:09 pm
by SonicXtr3me
Image

Posted: Mon May 16, 2005 5:15 pm
by ~WD~ church
diesel666 wrote:HMM WAT CAN I SAY ABOUT IT REALLY.....

ITZ *** DRY POOP IT MAKES ME SICK U *** KNOBJOCKEY PISSFACE BASTARD *** CUNT
Uhh... A simple "I don't really like this map" would be pretty good... Even I don't think this is a very good map, but jeez...give me some credit for this being my first map...

Re: reply

Posted: Tue May 17, 2005 11:10 am
by jason jx
SonicXtr3me wrote:Image
making loads of pictures to diss someone back only makes the situation come back on you :wink: