3DS MAX Renders for n00b's (part 1 of 2)

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Tiptup300





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Post by Tiptup300 »

Its the same as the bump map for MC, but you will have to do the color yourself
[CV] Jordan





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Post by [CV] Jordan »

Infern0 wrote:No.
Displacement maps and a noise bump mb.
i shall look into this. that pic he posted of the shoulder is quite posibly the best looking MC ive EVER seen. thats including the one in the game's CGI :shock:
Tiptup300





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Post by Tiptup300 »

yeah, if your talking about the original E3 Footage
RvB}X





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Post by RvB}X »

You crazy kids with your bipeds.

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CaBooBie





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Post by CaBooBie »

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Excal




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Post by Excal »

=O

Charcoal Chief.
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angry man





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Post by angry man »

That kind of reminds me of the underside of fibreglass :P
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The_Hushed_Casket





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Post by The_Hushed_Casket »

I would really love to know how you got the bump map to look that good CaBooBie, and how to make the visor look nice.
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gh0570fchurch




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Post by gh0570fchurch »

yes, that visor reflection does look amazing, along with the bump-mapping :shock:
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[CV] Jordan





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Post by [CV] Jordan »

It's a noise bump, methinks.
V06-TECH





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Post by V06-TECH »

The color change bipmap that he had hosted on rapid share ws deleted...does anyone still have it??

Also, IDK why many peopela re having trouble finding the visor bitmap. somone said this, "Its the same as the bump map for MC, but you will have to do the color yourself"
^thats not true, when in cmhr or w/e the program is, under mastercheif in mainmenu.map u will find a folder called reflections or something, there are 2 bitmaps, one for the mc armor, and one for the visor, jsut add specular level, weld the line in the middle, and ur set.
Ephrum




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Post by Ephrum »

Wow... I'm going to bump the hell out of this... because this tutorial saved my life, haha. I was struggling SOOOOOOOO bad with the other dude's tutorial (the dude who did his with the elite)... but this one got me through everything... wowwww... thank you thank you thaaank you! hahaha... I'll have to be sure to make sure and throw you a shout out at the end of my next video... Anyway... I just thought I'd show what I got, it's not PERFECT... but I haven't really done anything to smooth it out... anyway... thanks again dude... wowwwwww...

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[CV] Jordan





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Post by [CV] Jordan »

You need some help on those shaders. forums.yayap.com should help you a lot if they feel like being nice for a change.
Grim_R3aper





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Post by Grim_R3aper »

Umm I need the diffuse_mix_amount.dds, rapid share said that it's not there anymore can some one upload it?
[CV] Jordan





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Post by [CV] Jordan »

That's illegal.
Finnish





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Re: 3DS MAX Renders for n00b's (part 1 of 2)

Post by Finnish »

Ok so i got the model working but when i put the bitmaps to the image this is what i get:
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PLEASE HEEELP SOMEONE!!!!!!!!!!!!!! :( :( :(
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MilyardoX2




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Post by MilyardoX2 »

could some one upload that change color thing again, the link went bad
Finnish





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Re: 3DS MAX Renders for n00b's (part 1 of 2)

Post by Finnish »

Finnish wrote:Ok so i got the model working but when i put the bitmaps to the image this is what i get:
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PLEASE HEEELP SOMEONE!!!!!!!!!!!!!! :( :( :(
CAN SOMEONE HEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEELP!!!!!!!!!!!!!!!!!!!!!
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Aus777777777





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need some help

Post by Aus777777777 »

yah the ADI part didn't work out for me cause i didn't have that little house button. can you tell me what to do about that or how to fix it to where its there. :?:
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SuperCommando





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Post by SuperCommando »

Why do his arms hang out like that in the modeler?
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