3DS MAX Renders for n00b's (part 1 of 2)

This is where the Admins will put tutorials submitted by users.
Tiptup300





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Post by Tiptup300 »

yeah i thought of that, instead of skinning a warthog and then having to turn on your xbox and go thru a long process you can just use 3dsmax
rossgemuend





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Post by rossgemuend »

yep, that's a good advantage of rendering too. Use Platt's sticky tutorial for 3dsmax to help with the bipeds. Or just do what i did and click "help" in 3dsmax, and then click "tutorials" and do a search. Much easier.
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Zmann966





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Post by Zmann966 »

it is indeed,

I guess Platt's tutorial is good for SOMETHING... lol

j/k platt, it was pretty good, but U assumed we all knew as much as you did.
Tiptup300





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Post by Tiptup300 »

Using that tutorial for some reason the files while in photoshop looked like garbage
demonmaster3k





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Post by demonmaster3k »

when finished, will i be able to rig these and turn em into tags for pc?
those are halo 2 tags i need to go through a conversion process to make tham able for usage on halo pc (actually ce [Custom Edition]).

umm all i have to do is export them using blitzkrieg and then idunno what to do.
(give a guy a break geez)
you should try to search for ce if you already dont have it.
(it makes you able to make your own maps)
but i only have halo 1 models/tags. so i'm gonna make eveyr halo 2 tag and place it on my custom map.

ther folo this link:
www.halomaps.org
Last edited by demonmaster3k on Wed Sep 21, 2005 2:57 pm, edited 2 times in total.
rossgemuend





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Post by rossgemuend »

i don't believe anyone here has any plans of putting anything back into the game, i could be wrong, but that's not the point of rendering
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demonmaster3k





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Post by demonmaster3k »

hey zman if part 2 is done then where is the link?
(sorry if i sounded like a jerk...but where is it?)
umm...
des anyone know how to get models for a phantom and a shadow?
(please pm me or post a link)
Zmann966





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Post by Zmann966 »

Its not done yet!!!

dam u impatient people,

I dont wanna just post how to fix the visor, i want to put more in part 2, as I dont want a part 3...


and probably in single_player_shared.map
Tiptup300





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Post by Tiptup300 »

HEY WHERES PART 2!!!!!

Just jokin, I'll wait
Infern0




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Post by Infern0 »

Zmann966 wrote:it is indeed,

I guess Platt's tutorial is good for SOMETHING... lol

j/k platt, it was pretty good, but U assumed we all knew as much as you did.
He did, and he did right.
He assumed only intermediate users would read it, and not the fucking noobs.
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demonmaster3k





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Post by demonmaster3k »

k geez chill...
i'm sorry i no tuts take long time to make...
chill out.

(no i dont have an xbox that why i use torrent... unless u no a better way then tell me.)
Infern0




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Post by Infern0 »

demonmaster3k wrote:k geez chill...
i'm sorry i no tuts take long time to make...
chill out.

(no i dont have an xbox that why i use torrent... unless u no a better way then tell me.)
I wasn't directing to you, but to the guys who say:
LoL What's 3Ds Max LoL.
And whutssss tis crep i heaf tu gettout uf halo 2? i wunt do it, im lazee.
Get my point? ;)
And mods, dont react to my reactions, im just pissed lately.. im not having enough power since i am sick.
Infection in my breathing way :P
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ParaplegicSK8ER





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Post by ParaplegicSK8ER »

I think this tut is awesome i just wish it explained how to get the alpha maps for the change_color .dds files, instead of just letting us download them. I could never figure out how to make the alpha maps with the other rendering tut but i've never used photoshop so that is probably one of my problems.
Read sig regs.
rossgemuend





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Post by rossgemuend »

that's beacuase there are no alpha maps for the change color maps. What Platt did, is open both the change color map, and the corresponding diffuse map (example: masterchief_cc.0.0.dds and masterchief.0.0.dds), then make them both the exact same size (ctrl+alt+i) and then go to the "images->calculations" and use the multiply setting with one pic set as the red channel of a color change map and the other pic set as the alpha channel of the diffuse map.
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Zmann966





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Post by Zmann966 »

So I let you donwload them,

To cut down about 10 more pictures... and save about 10Mb of bandwidth... lol
barran21





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Post by barran21 »

Hey Zmann966 is there a tutorial on how to create a diffuse color map, since i have yours i really don't need it for Halo, but there's other project that i am working on and i would like to know how to create the diffuse mix map.
[CV] Jordan





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Post by [CV] Jordan »

isnt the diffuse map jsut the normal skin? then you add color to it later?
Tiptup300





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Post by Tiptup300 »

how do i get the bump map of the warthog?
[CV] Jordan





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Post by [CV] Jordan »

the same way you got the bump for everything else :?
Tiptup300





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Post by Tiptup300 »

no, because almost all the things have the blue bitmap with it, that we use for the bump mapping but the warthog doesnt have it
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