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[Map]New Pillar of Autumn

Posted: Sun Jun 22, 2008 4:44 am
by timmy42
Haven't seen a new mac mod for a week or two, soooo......here's my first mod. I call it PoA Juiced...since I can't think of a decent name..

Changes:
-Skinned weapons
-Skinned characters
-Skinned textures
-Other few random skins
-Few new light effects
-New weapon functions/damage/accuracy/etc..
-New actors and actor damage/health/etc...
-"Unicode String List" modifications
-And not a drop of PMI...map doesn't let me...don't know why..

PICS!!:

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May seem somewhat boring..but it is a lot of fun and actually, it is very hard, even on heroic...try it!

http://files.filefront.com/PoA+Juicedzi ... einfo.html

Posted: Sun Jun 22, 2008 6:56 am
by shadowkhas
Those look like cool textures. Nicely done. :)

Posted: Sun Jun 22, 2008 7:14 am
by CallMeSheF
I gotta agree with khas here, this looks very good. In a few spots the textures dont line-up so great, for example by Keyes, but besides that it looks fairly good.
I'm assuming you did all this yourself? Good job

7.5/10

Posted: Sun Jun 22, 2008 7:20 am
by timmy42
yes..all textures and skins made by myself, photoshop, and online tutorials (including pepsi's)...

Posted: Sun Jun 22, 2008 8:06 am
by bcnipod
what is your graphics card, because some of those skins are really bad looking.

Posted: Sun Jun 22, 2008 8:10 am
by timmy42
standard one for mac mini...not sure....crayola something

those were with my game graphics maxed out..

Posted: Sun Jun 22, 2008 8:36 am
by bcnipod
hmmm. ok. I would like some more details as to what you did.
also you cannot rebuild SP maps with HHK.

Posted: Sun Jun 22, 2008 8:51 am
by Philly
This is a very nice map. I like it, a lot. :)

Posted: Sun Jun 22, 2008 8:54 am
by timmy42
there are a few easter eggs...

Posted: Sun Jun 22, 2008 10:38 am
by shadowkhas
bcnipod wrote:hmmm. ok. I would like some more details as to what you did.
also you cannot rebuild SP maps with HHK.
It has nothing to do with the maps being SP or MP, it's just if they're over a certain file size (30 MB, I think).

Posted: Sun Jun 22, 2008 10:39 am
by selentic
Is it just me or is that floor texture super bland :/

Posted: Sun Jun 22, 2008 10:40 am
by Lambda
looks good

Posted: Sun Jun 22, 2008 10:53 am
by timmy42
originally, it was a different one, but that stood out too much...i think this one is much better than that one...

Posted: Sun Jun 22, 2008 9:18 pm
by Pepsi
Philly wrote:This is a very nice map. I like it, a lot. :)

Posted: Sun Jun 22, 2008 11:24 pm
by Andrew_b
Pepsi wrote:
Philly wrote:This is a very nice map. I like it, a lot. :)
Agreed.

Posted: Mon Jun 23, 2008 12:54 pm
by super_man916
Pepsi wrote:
Philly wrote:This is a very nice map. I like it, a lot. :)
double agreed

Posted: Tue Jun 24, 2008 5:27 am
by hiheyhello
Looks nice and as for the PMI you do relize PMI on campaign maps is different from Multilayer right? O and 7/10

Posted: Tue Jun 24, 2008 7:42 am
by WarHampster
Its fun, good job.

Posted: Tue Jun 24, 2008 8:10 am
by timmy42
ty ty

I did not realize it was different. i was able to PMI a shotgun into the second map succesfully with the same methods used for multiplayer. but whenever I PMI anything into the first map, it crashes.

not a big deal...all i really wanted to PMI into this map was captain keyes in his fatigues...looks cooler and fits with the rest of the map..o well 8)

Posted: Tue Jun 24, 2008 8:39 am
by Pepsi
7/10 also