This pit is bananas...

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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JK-47




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Post by JK-47 »

Pretty cool.
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Post by V0Lt4Ge »

Tural wrote:o_o
Yeah, pretty much.

This is excellent stuff.
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Post by DarkShallFall »

Great job bro. If this is for Halo CE then I hope kibito converts it.
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Post by CtrlAltDestroy »

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Post by Ryu »

Oh shiii.
YOUR THREE LINES OF TEXT!!!!!!
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Post by Guest »

how did u use zanzibar??
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Post by JunkfoodMan »

By creating it...?
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wat
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Post by CtrlAltDestroy »

That's irrelevant.
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CptnNsan0




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Post by CptnNsan0 »

looks awesome man.
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Post by Hawaiian Modder »

Love it, the little markers that light up, it would be really cool that if you shot them they turned red, also a headshot makes the thing fall would be a cool feature.

The map looks great, is this going to be a complete re-creation all the way down to the weapons spawns and everything?
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Post by Caboose{SE} »

Hawaiian Modder wrote:Love it, the little markers that light up, it would be really cool that if you shot them they turned red, also a headshot makes the thing fall would be a cool feature.

The map looks great, is this going to be a complete re-creation all the way down to the weapons spawns and everything?
well, let me explain it this way

there will be 3 version.

first is a classic CE version using all original weapons/characters. weapons will placed in the same locations as in halo 3.

second version is a modified ce version containing all Zteam content. This may or may not include halo 3 weapons. but will have halo 2 content at the least. and maybe a few other things :)

the third version will be for halo 2 vista. unfortunately for vista we lose the animated camera and the brutes popping up due to the fact that we can only convert gbx models and no animations and such. however with this we have better shaders, better lightmaps, and have the ability to use instance geometry; which, i will tell you now, is a pain in the ass not having for halo ce.
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Post by Caboose{SE} »

progress mb?

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Post by Keablr »

Coming Out great!!!
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Post by Munsie »

The elbow ontop of the tower looks too 'L' shaped for some reason. I swear both connecting walls are the same length? :?

Regardless: Amazing. Keep it up. :)
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Post by kibito87 »

DarkShallFall wrote:Great job bro. If this is for Halo CE then I hope kibito converts it.
You can bet your sweet ass I will. As long as I have permission. Eh eh?

Thus it would also be released for Halo1 xbox...

Also, for this being 100% custom, this is amazing guys. Especially the camera and the Brute pop up. I'm very impressed!
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Post by Doom »

If this is for teh H3 team that Conscar's told me about awhile back, I believe I am a part of it if it is :?. That texture was for MY fusion core that dano made. Why not just use mine? Better model anyway and already UVW'ed for the skin (since it was made for it <_<.)

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As for the Pit, Level is looking great ;), Keep up the good work.

-Doom
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Post by -Legendary- »

The far ramp, only comes up to the wall, not pass it. If you need me to, I will circle it.

But really, great job on this.
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Post by Leiukemia »

Doom wrote:Better model anyway
-Doom
I disagree.
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Post by DrXThirst »

As well do I.
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Post by Tural »

I concur.
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