Post your pics of mods in beta, or pictures that do not have a mod associated with them.
xlRainlx
Posts: 852 Joined: Thu Oct 05, 2006 8:30 pm
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by xlRainlx » Wed Apr 18, 2007 12:04 pm
Last edited by
xlRainlx on Wed Apr 18, 2007 12:21 pm, edited 1 time in total.
M4573R51337
Posts: 397 Joined: Wed Nov 03, 2004 11:01 am
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by M4573R51337 » Wed Apr 18, 2007 12:08 pm
Awsome job porting it over
I'll give you the rotations for the particle effect later.
G.I.R.
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by G.I.R. » Wed Apr 18, 2007 12:09 pm
Thweet.
-DeToX-
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by -DeToX- » Wed Apr 18, 2007 12:17 pm
Awesome job Doom. Keep it up.
xlRainlx
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by xlRainlx » Wed Apr 18, 2007 12:31 pm
little_shadow wrote: I want that
It will be usable along with the M6D Magnum(Thx Bungie
) and other weapons in my upcoming mod. Thanks for permission Doom
xbox
Posts: 2022 Joined: Wed Jul 28, 2004 3:28 pm
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by xbox » Wed Apr 18, 2007 12:54 pm
Holy crap that thing looks awesome. I wish I had a modded Xbox.
GametagAeonFlux
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by GametagAeonFlux » Wed Apr 18, 2007 1:37 pm
On the 3rd picture, the black part looks kinda weird, but the rest is hot.
Geo
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by Geo » Wed Apr 18, 2007 1:41 pm
I hate it when people take loads of time making superb models and mods, but rush the job of showing them off. Fix the damn FoV, Aliasing and other errors... you could show it off in all it's beauty...
xlRainlx
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by xlRainlx » Wed Apr 18, 2007 2:03 pm
Sorry. Doom had to leave and I was trying to get them to him before he left.
DWells55
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by DWells55 » Wed Apr 18, 2007 7:45 pm
What's with the brown jagged spots in the second picture?
xlRainlx
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by xlRainlx » Wed Apr 18, 2007 8:07 pm
DWells55 wrote: What's with the brown jagged spots in the second picture?
Well that happens with injected weapons. We have yet to discover a way to truly *perfectly* inject a model into halo 2. So sometimes some random dark spots appear on models.
DWells55
Posts: 1445 Joined: Mon Dec 27, 2004 7:47 am
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by DWells55 » Wed Apr 18, 2007 9:37 pm
Wow, that's really lame, I'd been going on the assumption that the issue had been fixed a while back.
Dootuz
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by Dootuz » Thu Apr 19, 2007 11:53 am
Nice!!!!!!!111
Tural: Conversation over.
[RR]RedRene
Posts: 482 Joined: Sat Feb 03, 2007 11:01 am
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by [RR]RedRene » Thu Apr 19, 2007 12:04 pm
Dang, a real shame this ain't for Halo CE, otherwise it would rock.
Nicely done, I have a freind doing the same thing for PC.
auerhantheman1
Posts: 384 Joined: Mon Sep 25, 2006 12:57 pm
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by auerhantheman1 » Thu Apr 19, 2007 12:37 pm
Uhhh. . . it is for CE, as well.
Your sig can't exceed 500x120 and 75kb in file size.
caboose wrote: your toast has been burned, and no amount of scraping will remove the black parts!
saddamsdevil
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by saddamsdevil » Thu Apr 19, 2007 12:45 pm
auerhantheman1 wrote: Uhhh. . . it is for CE, as well.
Can you confirm that?
auerhantheman1
Posts: 384 Joined: Mon Sep 25, 2006 12:57 pm
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by auerhantheman1 » Thu Apr 19, 2007 12:51 pm
Your sig can't exceed 500x120 and 75kb in file size.
caboose wrote: your toast has been burned, and no amount of scraping will remove the black parts!
xlRainlx
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by xlRainlx » Thu Apr 19, 2007 1:21 pm
hantheman is correct. CMT is a CE modding team. They made the MA5K for CE but Doom allowed me to use it in my next mod because of my oustanding job with the spiker. And also, the MA5K is pretty much perfect in CE so yeah.
auerhantheman1
Posts: 384 Joined: Mon Sep 25, 2006 12:57 pm
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by auerhantheman1 » Thu Apr 19, 2007 2:14 pm
Lol u spelled my name wrong but thank you for backing me up.
Your sig can't exceed 500x120 and 75kb in file size.
caboose wrote: your toast has been burned, and no amount of scraping will remove the black parts!