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told you there was more to come :p

Posted: Mon Jan 08, 2007 9:37 pm
by CantTouchMyHacks
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For those who thought its a fake - 3 players
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Hmmm...The size of patches will be larger now...
Alot larger
the new sp bsp will be sweet don't get me wrong but won't it take alot of room(MB wise) because not only will you need the new bsp(which I saw you say won't take up that much room with out sounds) but you will need the objects, scenary, and the other cool stuff. most sp maps are 100MB-200MB+(not including 01a_tutorial.map) I thought, I could be wrong(tell me if I am), the max MB size for multiplayer was 80MB-90MB did you find a way to increase that limit too?
80mb is the mapsizelimit for multiplayer yes, but actually we dont need to care about that, you will see why ;)
Combining BSP's would be hard as hell, probably not even possible, but what if we could have 2 BSP models, and collision models, along with shaders going over for them.
Nothing is impossible ;)

heh yea thats right cant touch this either! ;)

once again if you know who this is... just keep it to your self... thanks...

Posted: Mon Jan 08, 2007 9:39 pm
by r0tten
meh, it's alright, i guess... :roll:





obgjfiy

Posted: Mon Jan 08, 2007 9:43 pm
by GametagAeonFlux
Sweet. :)

Posted: Mon Jan 08, 2007 9:45 pm
by Anth0ny
looks good, hope to see more from you :D

Posted: Mon Jan 08, 2007 9:46 pm
by DontTouchMyHacks
r0tten wrote:meh, it's alright, i guess... :roll:





obgjfiy
what do you mean by its alright?
this new bsp in mp is kinda "alright" ? :|

i guess its one of your "usual" posts again...

Posted: Mon Jan 08, 2007 9:48 pm
by ScottyGEE
Makes me much happier (Outskirts that is) :D
Excellent work Mr. Mysterious person who everyone seems to know but is probably lying to try and look kool aswell as make my sentence so utterly stupid that your brain will explode due to no proper use of punctuation throughout the drawn out sentence.

/me still dislikes large patches...Ariel was enough...Now we'll be getting 70mb :(

Posted: Mon Jan 08, 2007 9:50 pm
by r0tten
ha! i recognize that attitude, now i know who this is!

well just to clarify it was a joke, we have those in america, sometimes we joke about the retardation. my brother he have the retardation.

if you want your kudos then there you are, well done, i still dont like your attitude though.

:?

Posted: Mon Jan 08, 2007 9:58 pm
by Pyroman
Please release now. As in, this second.

Looks great bro. :D

Posted: Mon Jan 08, 2007 10:02 pm
by llama_juice
I think a woot is in need here.


Woot.



That felt good. :)

Posted: Mon Jan 08, 2007 10:11 pm
by neodos
Thats so great :)

Entity 1.5 and sbsp chunk cloner?

Anyways awesome I can't wait for a release :P

Posted: Mon Jan 08, 2007 10:14 pm
by CantTouchMyHacks
neodos wrote:Thats so great :)

Entity 1.5 and sbsp chunk cloner?

Anyways awesome I can't wait for a release :P
ummm...what? :?

Posted: Mon Jan 08, 2007 10:17 pm
by Ketchup_Bomb
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;x

Not so hacks now, eh? :p
Pssh, I did that right after he posted the first thread. =x
That's awesome man. Can't wait to see even more updates!

Posted: Mon Jan 08, 2007 10:22 pm
by Pyroman
Nice to know the mystery man finally...



Amazing man. Can you place any of the objects that are in the original BSP or will it make it overload or something.

Posted: Mon Jan 08, 2007 10:41 pm
by snakejknight
80mb is the mapsizelimit for multiplayer yes, but actually we dont need to care about that, you will see why Wink
cooooooooooooooooooooooooooool

Posted: Mon Jan 08, 2007 10:45 pm
by theycallmechad
I, for one, have no clue who it is (I can guess, but that's all I can do). Either way, Mr. No Name and Team, good work! I am very excited about what you have done. I have had many MANY ideas involving some of these BSPs ever since BSP conversions in Halo 2 first appeared (not saying that I'll be making them, though. I'm merely saying that it will now be possible).

Keep up the good work!

Posted: Mon Jan 08, 2007 11:13 pm
by T Beezie
Holy Mother of Tartersauce :shock: !!!
That is quite impressive, nice work.

Outskirts FTW! :D

Posted: Mon Jan 08, 2007 11:26 pm
by ScottyGEE
Night ops for Multiplayer!

Posted: Tue Jan 09, 2007 1:45 am
by Geo
Way ahead of you Scotty :wink:

And if this was aimed at me, most likely it was; I never thought it was a fake, I suggested it was potentially a fake... but this changes that.

Good job. :D

Posted: Tue Jan 09, 2007 2:34 am
by JesseCuster
I never thought it was a fake
me too

i know how creative and uber people with the right knowhow can be :wink:

and thanks a lot for this awesome work....its getting better and better....

only thing that sux is waiting :wink:

the only thing that would impress me now is H1/CE < H2 or custom coll :lol:

wait for more guys.....

Posted: Tue Jan 09, 2007 3:45 am
by T1xAnton
SMEXY HACKSY BOY.. ;)