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Something Cool

Posted: Wed Nov 22, 2006 12:22 am
by shade45
Creatures in mp :shock:

If its been already been done remember that i havnt been here in ages :P

Image

Image

Image

Posted: Wed Nov 22, 2006 12:59 am
by Elite747
o0o I forgot all about those!
i LOVE THEM!!!!!!
When you shoot one it explodes!

Posted: Wed Nov 22, 2006 1:54 am
by Bankhead
so ausome! this would make a few mods i seen shine even more! make a tut mb??

Posted: Wed Nov 22, 2006 2:47 am
by Geo
Could really help people make more spooky atmospheres in their mods, very cool

Posted: Wed Nov 22, 2006 6:06 am
by -DeToX-
Nice job on that shade!

Im guessing that Yelo needs to be enabled for this?

Posted: Wed Nov 22, 2006 8:10 am
by shade45
-DeToX- wrote:Nice job on that shade!

Im guessing that Yelo needs to be enabled for this?
Yes it definatly does, I'll write up a tutorial for everyone and release it with my upcoming mod :D

Posted: Wed Nov 22, 2006 8:26 am
by WastingBody
Shade45, did you spawn them through the creature spawning reflexive?

Posted: Wed Nov 22, 2006 8:31 am
by T Beezie
Cool stuff there shade45 :shock:
I luv em'! :D
I've been tryin' to get those "Quadwing" creatures to spawn for a while now, but never could.

Great work man!!!

Posted: Wed Nov 22, 2006 8:32 am
by StalkingGrunt911
WastingBody wrote:Shade45, did you spawn them through the creature spawning reflexive?
Yeah I'm pretty sure he did. I did this a while back and had Yelo running and it worked. =) You need the palette and placement too. Good job Shade and your making a mod =o it's been a long time.

I was going to try to spawn the flood infection forms doing this (since they do have a [crea] tag and if you do it right I'm pretty sure you wouldn't need to spawn flood carriers.) for my Isolation mod but I couldn't add AI if I wanted it to be in the KTMP v2. :)

Posted: Wed Nov 22, 2006 8:57 am
by MrBalll
Looks cool. Silly little birds, or whatever they are. A tutorial on them would be cool.

Posted: Wed Nov 22, 2006 8:58 am
by shade45
Yea they were just spawned through the creatures placement reflex and Yelo needs to be enabled for them to work :D The pallette wasnt needed i dont think it even has anything to do with creatures. But yeah its nothing that hard to do.

And yes I am finally making a new mod :D

Posted: Wed Nov 22, 2006 8:59 am
by StalkingGrunt911
shade45 wrote:And yes I am finally making a new mod :D
Can't wait =D

Posted: Wed Nov 22, 2006 12:36 pm
by xXxCocoFangxXx
Awesome!!

Posted: Wed Nov 22, 2006 12:39 pm
by GametagAeonFlux
Schveet.

Posted: Wed Nov 22, 2006 1:26 pm
by Pyroman
OMG its shade!

Long time no see buddy.

That looks awesome man. Can't wait.

Posted: Wed Nov 22, 2006 4:06 pm
by Jubakuba
humn...I always thought it would be easy to spawn those...never thought it would need AI, but now that I think of it...it would.
lol
great job
Ive yet to see a mod of yours :(
Im looking forward to it

Posted: Wed Nov 22, 2006 4:24 pm
by -DeToX-
Damn, you tell me your coming back to halo 2 modding...
And what happens 1-2 days later? Discovery.

Nice job shade, I'm really happy to have you back.

Posted: Wed Nov 22, 2006 4:35 pm
by x088x
I knew this was going to be great when I saw your name next to the topic. ;)

Posted: Wed Nov 22, 2006 4:43 pm
by Munsie
Very sexy. :)

~Munsie

Posted: Thu Nov 23, 2006 9:09 am
by Boney526
I know I've seen this before yelo, but I might be wrong....

Anyway nice.... I always thought that those were just scenery or mach's, but never bothered to look.