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Something Cool
Posted: Wed Nov 22, 2006 12:22 am
by shade45
Posted: Wed Nov 22, 2006 12:59 am
by Elite747
o0o I forgot all about those!
i LOVE THEM!!!!!!
When you shoot one it explodes!
Posted: Wed Nov 22, 2006 1:54 am
by Bankhead
so ausome! this would make a few mods i seen shine even more! make a tut mb??
Posted: Wed Nov 22, 2006 2:47 am
by Geo
Could really help people make more spooky atmospheres in their mods, very cool
Posted: Wed Nov 22, 2006 6:06 am
by -DeToX-
Nice job on that shade!
Im guessing that Yelo needs to be enabled for this?
Posted: Wed Nov 22, 2006 8:10 am
by shade45
-DeToX- wrote:Nice job on that shade!
Im guessing that Yelo needs to be enabled for this?
Yes it definatly does, I'll write up a tutorial for everyone and release it with my upcoming mod

Posted: Wed Nov 22, 2006 8:26 am
by WastingBody
Shade45, did you spawn them through the creature spawning reflexive?
Posted: Wed Nov 22, 2006 8:31 am
by T Beezie
Cool stuff there shade45
I luv em'!
I've been tryin' to get those "Quadwing" creatures to spawn for a while now, but never could.
Great work man!!!
Posted: Wed Nov 22, 2006 8:32 am
by StalkingGrunt911
WastingBody wrote:Shade45, did you spawn them through the creature spawning reflexive?
Yeah I'm pretty sure he did. I did this a while back and had Yelo running and it worked. =) You need the palette and placement too. Good job Shade and your making a mod =o it's been a long time.
I was going to try to spawn the flood infection forms doing this (since they do have a [crea] tag and if you do it right I'm pretty sure you wouldn't need to spawn flood carriers.) for my Isolation mod but I couldn't add AI if I wanted it to be in the KTMP v2.

Posted: Wed Nov 22, 2006 8:57 am
by MrBalll
Looks cool. Silly little birds, or whatever they are. A tutorial on them would be cool.
Posted: Wed Nov 22, 2006 8:58 am
by shade45
Yea they were just spawned through the creatures placement reflex and Yelo needs to be enabled for them to work

The pallette wasnt needed i dont think it even has anything to do with creatures. But yeah its nothing that hard to do.
And yes I am finally making a new mod

Posted: Wed Nov 22, 2006 8:59 am
by StalkingGrunt911
shade45 wrote:And yes I am finally making a new mod

Can't wait =D
Posted: Wed Nov 22, 2006 12:36 pm
by xXxCocoFangxXx
Awesome!!
Posted: Wed Nov 22, 2006 12:39 pm
by GametagAeonFlux
Schveet.
Posted: Wed Nov 22, 2006 1:26 pm
by Pyroman
OMG its shade!
Long time no see buddy.
That looks awesome man. Can't wait.
Posted: Wed Nov 22, 2006 4:06 pm
by Jubakuba
humn...I always thought it would be easy to spawn those...never thought it would need AI, but now that I think of it...it would.
lol
great job
Ive yet to see a mod of yours
Im looking forward to it
Posted: Wed Nov 22, 2006 4:24 pm
by -DeToX-
Damn, you tell me your coming back to halo 2 modding...
And what happens 1-2 days later? Discovery.
Nice job shade, I'm really happy to have you back.
Posted: Wed Nov 22, 2006 4:35 pm
by x088x
I knew this was going to be great when I saw your name next to the topic.

Posted: Wed Nov 22, 2006 4:43 pm
by Munsie
Very sexy.
~Munsie
Posted: Thu Nov 23, 2006 9:09 am
by Boney526
I know I've seen this before yelo, but I might be wrong....
Anyway nice.... I always thought that those were just scenery or mach's, but never bothered to look.