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[WIP]Foundation Stunt Park[w/Pics]
Posted: Fri Jun 09, 2006 2:49 am
by Casperlt1
This is a mod still in progress,just thought I'd post some pictures to get some feedback and possibly some ideas.
Me and Fr3aKaZoId have been working on it for about a week or two on/off.Here's some pics of what we got so far.
If you like something,tell me,if you dont,tell me.If you got any ideas,let me know.Thanks.
Pics:

Skinned Hog
Short Animation
Any feedback is appreciated
Posted: Fri Jun 09, 2006 6:18 am
by llama_juice
hmm... looks interesting.... a fun map to kill some time on
Posted: Fri Jun 09, 2006 6:49 am
by Capta1n_Insan1ty
haha this looks cool but i suggest a bigger map to like put a dirbike type thing on. and model a dirtbike with different vehicle models. that would be a lot of fun
Posted: Fri Jun 09, 2006 6:50 am
by Monkey Terd
Good use of a wothless Bungie Map

. I like it.
Posted: Fri Jun 09, 2006 7:09 am
by MrBalll
Monkey Terd wrote:Good use of a wothless Bungie Map

.
Yeah seriously. Looks like it could be fun.
Posted: Fri Jun 09, 2006 9:12 am
by jordanimal
I love it! also, either have spawns moved, or a bridge in room 1. Looks as if you just moved the spawns. GJ though. These stunt maps look really fun.
Posted: Fri Jun 09, 2006 9:19 am
by jzimmer09
you should get rid of the inviso barriors... then you could do sum cool stuff inside... that would be prety cool... sum ramps in the map as well as outised...
Posted: Fri Jun 09, 2006 7:56 pm
by Casperlt1
jordanimal wrote:either have spawns moved
I moved spawn points on top of all four platforms.
Thanks for the responses
Posted: Fri Jun 09, 2006 7:59 pm
by GametagAeonFlux
Man, this looks like some serious fun! Too bad we don't have the old Halo 1 vehicle physics...that'd make it about 50x better.

Posted: Fri Jun 09, 2006 9:00 pm
by jordanimal
GametagAeonFlux wrote:Man, this looks like some serious fun! Too bad we don't have the old Halo 1 vehicle physics...that'd make it about 50x better.

Hmm...Someone should do this...But who ?
Also, I think getting rid of the invis. would make it even better than it currently is.
Posted: Fri Jun 09, 2006 9:03 pm
by Casperlt1
jordanimal wrote:Also, I think getting rid of the invis. would make it even better than it currently is.
I'm working on that one now
Thanks for the ideas people.
Edit-
Edit:
Ok,so like I said,only reasonable thing to me is to lower angle on bridges so I dont die when I hit that jump,I'm moving ramps around going towards middle.See how some different configurations work out.
Posted: Fri Jun 09, 2006 9:16 pm
by jzimmer09
yea 1 point 4 me... it was my idea... LMAO jk jk but yea.. put stuff inside as well. but amke sure u dont croud the map!
Posted: Sat Jun 10, 2006 6:14 am
by DoorM4n
Monkey Terd wrote:Good use of a wothless Bungie Map

. I like it.
Agreed! Btw, looks like u could do some killer archs on the map
Posted: Sat Jun 10, 2006 9:06 am
by Capta1n_Insan1ty
no dont lower the ramps just remove the death barrier with the death barrier remover thingy
Posted: Sat Jun 10, 2006 9:21 am
by Monkey Terd
Capta1n_Insan1ty wrote:no dont lower the ramps just remove the death barrier with the death barrier remover thingy
...Foundation does not have a death barrier...
Posted: Sat Jun 10, 2006 9:35 am
by Dudey Rune
want to bet?

i have found it and been murderd by it plenty times
best way to over come it is find were it is, and raise the ceiling height up to it, then you wont die...
or just place a object there like a part of the ramp to stop on.
Posted: Sat Jun 10, 2006 10:05 am
by Trigger_six
Dudey Rune wrote:want to bet?

i have found it and been murderd by it plenty times
best way to over come it is find were it is, and raise the ceiling height up to it, then you wont die...
or just place a object there like a part of the ramp to stop on.
Ya, i want to bet, i win, look in my attachment picture. The real reason your dieing is because you got rid of the Invisible Ceiling too, and your going out of map bounds and dieing by the guardians/suicide.
If you look at the picture, the Death Zones Reflexive isnt enabled so thats proof
PS: Sorry, i renamed the scnr by mistake when testing a program..
Posted: Sat Jun 10, 2006 10:18 am
by ledgendary
Reskin the spartan to look like a Dirt Bike rider

Posted: Mon Jun 12, 2006 7:16 am
by !MC!Modder
i know a name for this map: n00b map
Posted: Mon Jun 12, 2006 7:31 am
by Evilsnowflakes
!MC!Modder wrote:i know a name for this map: n00b map
wow, how can you talk you joined like 4 days ago, and this map looks nice, if you think this is a noob map then go check out skytrak and say that their, you'll get flamed to no end.