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[model] pist0l [WIP]
Posted: Wed Dec 14, 2005 5:05 pm
by a romantic grunt
k well i found a pic on the internet of a pistol... well it was a drawing but w/e and so i just modeled it... heres the pic. o yeah thanks whoever drew it

Posted: Wed Dec 14, 2005 5:08 pm
by arc18
Did you draw that? And were is the flashlight?
Posted: Wed Dec 14, 2005 6:04 pm
by a romantic grunt
no i didnt draw it... and the flashlight will be there soon.

Posted: Wed Dec 14, 2005 6:11 pm
by tebteb
heya... nice model you got there

8.5/10
Posted: Wed Dec 14, 2005 9:28 pm
by a romantic grunt
thanks o yeah btw should i release??
Posted: Wed Dec 14, 2005 9:37 pm
by GametagAeonFlux
Depends...got a poly count for us?
Posted: Wed Dec 14, 2005 10:40 pm
by SnaFuBAR
i think it's an ok design. you did a good job of modeling what is there, but you need to finish the edges. if you don't finish the edges, it'll look very rough.
Posted: Wed Dec 14, 2005 10:48 pm
by Kirk
Seems a little blocky. I think if you smoothed the edges out a bit it would look magnificent.
Posted: Wed Dec 14, 2005 11:21 pm
by a romantic grunt
yeah hold on ill get a poly count.
PoLy CoUnT: 1516... is that to much? o yeah no more tonight maybe 2morrow goodnight

Posted: Thu Dec 15, 2005 12:09 am
by Kirk
Well, it does seem a litle high seeing how simple the model is. Seems like there are wasted polys.
Still a nice job though.
Posted: Thu Dec 15, 2005 6:44 am
by a romantic grunt
but can u still put it in game??
Posted: Thu Dec 15, 2005 7:05 am
by benman08
Yep. Id say 10,000 polys is pretty high for ce, so it should be fine.
Posted: Thu Dec 15, 2005 8:36 am
by a romantic grunt
k cool should i release??
Posted: Thu Dec 15, 2005 10:43 am
by SnaFuBAR
benman08 wrote:Yep. Id say 10,000 polys is pretty high for ce, so it should be fine.
for a weapon model?? i'd say that's just plain stupid
oh, and if you're going to put it in game, then i think you should make it so it has a removable magazine and slide, like this simple pistol model i designed and modeled.
not trying to steal your topic, just giving you an example.
Posted: Thu Dec 15, 2005 11:25 am
by {HFD} Axle
SnaFuBAR wrote:benman08 wrote:Yep. Id say 10,000 polys is pretty high for ce, so it should be fine.
for a weapon model?? i'd say that's just plain stupid
oh, and if you're going to put it in game, then i think you should make it so it has a removable magazine and slide, like this simple pistol model i designed and modeled.
not trying to steal your topic, just giving you an example.
too skinny and the ring around the trigger thing is too low just sayin
Posted: Thu Dec 15, 2005 11:35 am
by cooldude5990
{HFD} Axle wrote:SnaFuBAR wrote:benman08 wrote:Yep. Id say 10,000 polys is pretty high for ce, so it should be fine.
for a weapon model?? i'd say that's just plain stupid
oh, and if you're going to put it in game, then i think you should make it so it has a removable magazine and slide, like this simple pistol model i designed and modeled.
not trying to steal your topic, just giving you an example.
too skinny and the ring around the trigger thing is too low just sayin
its a custom gun he made...
and 10,000 polies is the size of some levels
round off the edges and that model will be good
Posted: Thu Dec 15, 2005 11:36 am
by {HFD} Axle
cooldude5990 wrote:{HFD} Axle wrote:SnaFuBAR wrote:benman08 wrote:Yep. Id say 10,000 polys is pretty high for ce, so it should be fine.
for a weapon model?? i'd say that's just plain stupid
oh, and if you're going to put it in game, then i think you should make it so it has a removable magazine and slide, like this simple pistol model i designed and modeled.
not trying to steal your topic, just giving you an example.
too skinny and the ring around the trigger thing is too low just sayin
its a custom gun he made...
and 10,000 polies is the size of some levels
round off the edges and that model will be good
i know its a custom im just saying what i dont like about it
Posted: Thu Dec 15, 2005 11:46 am
by a romantic grunt
mmmk.
Posted: Thu Dec 15, 2005 11:59 am
by wako
wow Grunt ur really making progress man O_O
Really nice !

Posted: Thu Dec 15, 2005 12:02 pm
by SuperSunnyIsSoDelight
Pretty nice! Don't worry about Poly's, I've noticed many many many people talking about them here and there. Just make it, then optimize it. Keep a very low-almost boxy version for Third Person, and a medium-high poly one for FP, that's all.