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Halo PC Energy Sword Render

Posted: Fri Oct 21, 2005 9:32 am
by [A27]Matt
This is the first Halo PC render I have made that actually looks good!

Posted: Fri Oct 21, 2005 9:49 am
by Trigr Hapee
Good job. I bet someone could use that as a fp model if they wanted to put it into multiplayer PC or even xbox.

Posted: Fri Oct 21, 2005 10:38 am
by CtrlAltDestroy
Uhh, the materials are kinda messed...

Nice try, though.

Posted: Fri Oct 21, 2005 11:12 am
by CloudStrife1100
yeah the materials arent what they could be and the sword could be more flowing, but you should leave the shape where it is if you want to use it ingame

-C.Paul

Posted: Fri Oct 21, 2005 12:33 pm
by jason jx
Good for first try.

Posted: Sun Oct 23, 2005 12:38 pm
by CabooseJr
ingame shots or maybe a first person shot?

Posted: Sun Oct 23, 2005 1:57 pm
by GametagAeonFlux
CabooseJr wrote:ingame shots or maybe a first person shot?
It's just the Energy Sword from Halo PC with his own material because he the UVWs are messed up and he was too lazy to re-map them, lol.

Posted: Sun Oct 23, 2005 2:15 pm
by [A27]Matt
Yea, i extracted the skin and the model from b40.map and made a render of it.

Posted: Tue Oct 25, 2005 6:10 am
by -oddball-
I don't think Halo pc models extract with uv maps, that explains your texture problem.

Posted: Tue Oct 25, 2005 12:13 pm
by dalamar
yes they do, use uvw xform
that what i did and it worked for me...
but anyways hope you can get it looking good